GLBasic forum

Feature request => IDE/Syntax => Topic started by: bigsofty on 2010-Nov-29

Title: Debug + showscreen -1 = better debugging?
Post by: bigsofty on 2010-Nov-29
When debugging is being used you cant see what current frame is up to, until it hits the SHOWSCREEN command, usually in the main loop.

If the debugger is being used, a "SHOWSCREEN -1" should be called after each line that is being single stepped on or a breakpoint is activated, by the debugger.

This would allow the user to see the debugger in action within the rendering context, graphics would updated, as the code is being single stepped. A breakpoint would show what happened at the point the breakpoint was entered. Debugging would be a lot easier IMHO.

Cheers,


Ian
Title: Re: Debug + showscreen -1 = better debugging?
Post by: Kitty Hello on 2010-Nov-30
I'll see if I can swap the screen back and forth for the debugger. Worth a try.