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Main forum => GLBasic - en => Topic started by: djtoon on 2010-Nov-04

Title: jelly physics port
Post by: djtoon on 2010-Nov-04
hi all
i found this
http://walaber.com/index.php?action=showitem&id=16

seems to come with c code

can anyone start a port? im still new on the c stuff
Title: Re: jelly physics port
Post by: backslider on 2010-Nov-04
Hi!
It´s a nice idea!

I will try to write a wrapper for glbasic! ;)

cheers
Title: Re: jelly physics port
Post by: bigsofty on 2010-Nov-04
Looks cool, I don't have much experience with soft body physics but this looks intriguing!

Cheers,


Ian
Title: Re: jelly physics port
Post by: matchy on 2010-Nov-04
Quote from: backslider on 2010-Nov-04
Hi!
It´s a nice idea!

I will try to write a wrapper for glbasic! ;)

cheers

Awesome...I'll wait for it.
Title: Re: jelly physics port
Post by: Wampus on 2010-Nov-05
Good find. Unrestricted license too. Sweet!

Ages ago I saw Jelly Car and immediately had an idea for a Spore-like microbiology game. Might yet have to chance to make it. :)
Title: Re: jelly physics port
Post by: backslider on 2010-Dec-20
Hi guys!

Now I´ve created a library with the most (not all, yet) functions.
The problem is, that I can´t test it, because I can´t find a "Hello World" C++ tutorial.

Could you give me a link or example source code?  :good:


Thanks and best regards,
backslider
Title: Re: jelly physics port
Post by: trucidare on 2010-Dec-20
Code (glbasic) Select
pure c++

#include <iostream>

using namespace std;

int main(int argc, char* argv[]) {
     stdout<<"Hallo World!\n"<<endl;
     return 1;
};
Title: Re: jelly physics port
Post by: backslider on 2010-Dec-20
#trucidare:

I know how to write hello world to console *g*
I meant, how to write a small example application with jelly physics objects and how to update the world etc.
A "hello world" in jelly physics.

Sorry for my unclear question :)

EDIT1: OK, now the bodies are moving... There is no collision but I´m trying ;)
Title: Re: jelly physics port
Post by: djtoon on 2011-Mar-01
any news about this port?
Title: Re: jelly physics port
Post by: backslider on 2011-Mar-20
Hey djtoon,

sorry for my late response.
I´m working on the wrapper, but the app crashes when I try to create the shape. :(
I hope I can fix it.
Otherwise I will post the buggy code and sb. should try to repair it *g* :)

cheers.
Title: Re: jelly physics port
Post by: Kitty Hello on 2011-Mar-22
send me if it crashes internally.