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Main forum => GLBasic - en => Topic started by: doimus on 2010-Oct-27

Title: Breathtaking 2D engine!
Post by: doimus on 2010-Oct-27
Take a look at this Youtube vid. It's a bit old, but I've just run into it.  :O



There's full description on Youtube page, but here's the short version.
Basically, the author is using pixel shaders and pre-rendered pixels to make a REAL 3D world on a 2D projection. Everything on screen is made of 2D cut-outs, but it acts like real 3D objects.Ever seen real-time lighting, HDR, bloom, daylight changes and weather effects in a 2D game?

It's kind of difficult to explain in words, but method is ingeniously simple, just watch the vid.
This is THE stuff I dream of. THE perfect 2D engine, as author himself rightfully calls it, "better than Baldur's Gate 2".

Gernot, streamline something like this into GLB and I'll wash your car for a year.
Title: Re: Breathtaking 2D engine!
Post by: ampos on 2010-Oct-28
Awesome.  :blink:

I almost fell to floor after saying the snow clip.

But this engine should eat TONs of memory, as each sprite has 3 bitmaps: gfx, normal and height maps.

Again, amazing.