I'd be happy if someone could compile this little program for iPhone for me...all for the cause of fun and games. :D
It's pretty simple stuff - a picture is shown, press the screen and a sound is played.
All I need is an ipa file I can install on my phone.
The source will probably need to be tweaked a bit, but it should be there mostly.
The needed png is attached. I can't attach the OGG, but you can get it here (http://tardis.dk/files/rimshot.ogg).
Edit: Added an icon.
SETSCREEN 320,480,0
LOADANIM "rimshot.png",0,320,480
GLOBAL frame%=0
GLOBAL count%=0
GLOBAL a%=0,b#=0,temp#
WHILE a=0
CLEARSCREEN
DRAWANIM 0,frame%,0,0
SHOWSCREEN
MOUSESTATE temp#, temp#, b#, temp#
IF b#=1
frame%=1
count%=30
PLAYMUSIC "rimshot.ogg",FALSE
ENDIF
IF count%>0
count%=count%-1
IF count%=0 THEN frame%=0
ENDIF
WEND
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its much simpler to provide the xcode project and your device id
Quote from: trucidare on 2010-Oct-26
its much simpler to provide the xcode project and your device id
...but it can't possibly be
that much more complicated? ;)
My iPhone is jailbroken so installing an ipa file is pretty easy for me. =D
it means that someone (like me) surfing with a mac (installed xcode) could download the xcode project and simply create an ipa.
Quote from: trucidare on 2010-Oct-26
it means that someone (like me) surfing with a mac (installed xcode) could download the xcode project and simply create an ipa.
Okay, here it is. I don't know if it'll work - I'm an a pc and haven't compiled for the iPhone before (which is why I just provided the 3 needed resources). Oh, and I also haven't got iTunes installed on this computer so I can't give you my device id (not until I get home anyway).
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no problem i´m on a windows machine today :D
later this day i go home and could compile
Quote from: trucidare on 2010-Oct-26
no problem i´m on a windows machine today :D
later this day i go home and could compile
Did you forget me? *sniffle* :whistle:
Here it is
Quote from: ampos on 2010-Oct-27
Here it is
HAHA, that's
perfect! Thank you. =D
I actually looked to see if there was any existing apps doing that, earlier today, and there was two, but I didn't like the soundeffect they used, so this little thingy - using my fave sound - is just what it took to make me happy. Cool. :)
what apps were?
I will upload yours to the appstore!
Just for fun (and wasting Apple hardisks!)
Type me here a text for the app description, and a app title, and it will do!
Quote from: ampos on 2010-Oct-28
what apps were?
I will upload yours to the appstore!
Just for fun (and wasting Apple hardisks!)
Type me here a text for the app description, and a app title, and it will do!
The two existing ones are called "Instant Rimshot"& "Instant Sound Effects". The first is just the rimshot sound and the second one is a collection sounds. There's also one called "Sound Triggers 1.0" but that needs iOS 3.1.3 (I think...I'm one update behind what was needed, so I couldn't check that one out). Just search for 'Rimshot'.
Let's see - a description (not really sure what's needed, but I hope this is ok);
QuoteThe "Rimshot" soundeffect is an old and very well-known sound to people who like the classic comedians -y'know, from the good old days when comedians weren't called standup comedians but could carry a whole show...sometimes even backed by an orchestra. They would sometimes have a rimshot after a joke...just to round off a joke.
You're not quite like them - you don't have an orchestra, but still - sometimes you just have a really funny comment about something (if you can say so yourself) and feel that it needs to be punctuated with a soundeffect, and this is the perfect rimshot effect, for your own personal use. No fluff, not bloatware - just the perfect sound for the perfect occasion.
Good ideas don't die...they just get ported to mobile devices.
It could actually be interresting to see if they will accept it, despite there being a few of those apps already.
Possible names;
* Instant Rimshot
* Perfect Rimshot
* Badum-Ching
:)
ampos: As a matter of interest, how did you make the ipa? Is this what needs to be sent to Apple for evaluation?
Quote from: Ian Price on 2010-Oct-28
ampos: As a matter of interest, how did you make the ipa? Is this what needs to be sent to Apple for evaluation?
There is an option in xcode called "build and archive". In the windows that opens, organizer, in "archived applications", 3 options
1.- Validate -> to sign the ipa with your developer or distribution key.
2.- Share -> to save an ipa to hardisk
3.- submit -> to sent Apple the ipa
I did not validate the ipa, just press "save". I dont know if it was signed when build, but I think it was with my dev key.
If I am not wrong, Sokurah has installed the IPA using Installous, as from iTunes should not be possible, as it was not signed with his serial number. Am I right, Sokurah?
LOL, sent to the appstore as "perfect rimshot"
:D =D :D =D :D =D
Quote from: ampos on 2010-Oct-28
If I am not wrong, Sokurah has installed the IPA using Installous, as from iTunes should not be possible, as it was not signed with his serial number. Am I right, Sokurah?
Yes, that's how I did it.
Quote from: ampos on 2010-Oct-28
LOL, sent to the appstore as "perfect rimshot"
:D =D :D =D :D =D
Hehe, let's see what happens. ;D
Cheers ampos :)
LOL, has been rejected :D
QuoteThank you for submitting Perfect Rimshot to the App Store.
We've completed the review of your application, however, we cannot post this version to the App Store because it provides a limited set of features and functionality to users. Such apps do not comply with the App Store Review Guidelines <https://developer.apple.com/appstore/resources/approval/guidelines.html>:
2.12 Apps that are not very useful or do not provide any lasting entertainment value may be rejected
We encourage you to review your application concept and evaluate whether you can incorporate additional features to enhance the user experience.