I used IDEal for BB3D. It had a very nice feature: vertical lines on nests (for...next, if...then,...) that helped a lot to see visually them. Look at the image:
(http://www.fungamesfactory.com/screenshots/ideal3.png)
Maybe you can use IDEal for GLB... I used to love it.
You can use a another IDE with V8...
Maybe you have to ask Gernot, how to do that... :whip:
Another IDE for GLB, but how ?
you must open xml project files, get info from there, execute a string of commands
read the online manual about "GLBasic GPC precompiler". (Main website / Support / Online Manual)
The source code isn't available, so it cant be modified...
jepp you need a preprecompiler :D
Hi there,
Ampos, have you been able to set-up the IDE-al?
I have tried but I haven't been to make it work.
IDE-al is a great solution, it would be great to have it for GLBasic =)
cheers,
jT
Due to my low knowlegde in anything but Basics, I didnt even try... sorry dude.
IDEal is a 'professional Blitz IDE' and is not open source, so I doubt it would be possible to use it directly. When you choose your Blitz install directory, it looks for the compiler as "bin/blitzcc.exe". Obviously GLB doesn't follow this. Also, the commands it gives to the compiler would be tailored to the Blitz compiler...