hi
im making a throw ball game for the iphone
my level is twice as big as the landscape mode in the iphone
im a flash programer and in flash i could create an "holder" object and move that where all the scene other art was as child object of that world
is there an someting difrent in glbasic or is there a way to set screen scroll x,y?
10x
You could use CREATESCREEN (http://wiki.just-do-i-t.com/index.php?title=CREATESCREEN) to create a virtual screen twice the size of the HW screen, USESCREEN (http://wiki.just-do-i-t.com/index.php?title=USESCREEN) to paint to it, then USESCREEN (http://wiki.just-do-i-t.com/index.php?title=USESCREEN) -1 to switch back to the main screen. Use POLYVECTOR (http://wiki.just-do-i-t.com/index.php?title=POLYVECTOR) to copy a "window" from the virtual screen/sprite to the main screen.
well i think i just did it with viewport :)
dony know if it works on the iphone but ill cheak
Ah, viewports does less than I thought you wanted - but if it works that's great :D