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Main forum => GLBasic - en => Topic started by: Qedo on 2010-Sep-19

Title: Incorrect position of the INPUT carret with WINCE
Post by: Qedo on 2010-Sep-19
Hi all.
with this program in WINCE the position of the INPUT carret  is incorrect.
Instead of positioning at the 150 x position  is placed at position 0.
Any idea?

PRINT "Name:", 0, 0
INPUT name$, 150, 0
CLEARSCREEN
PRINT "Name: " + name$, 0, 50
SHOWSCREEN
MOUSEWAIT
Title: Re: Incorrect position of the INPUT carret with WINCE
Post by: MrTAToad on 2010-Sep-19
Yes, indeed - post a bug report.
Title: Re: Incorrect position of the INPUT carret with WINCE
Post by: Kitty Hello on 2010-Sep-20
input on WindowsCE is not a good think I think. Does it work at all?
Try DDgui_input$() instead, using the DDgui framework.
Title: Re: Incorrect position of the INPUT carret with WINCE
Post by: MrTAToad on 2010-Sep-20
Yes, it seems to work with a little keypad display at the bottom.

Mind you, you dont always want to include DDGUi al the time - and just use INPUT for simple things.