With the following :
WHILE TRUE
PRINT "Hello Mobile",100,100
SHOWSCREEN
WEND
apparently it abnormally terminates on a 6.5 mobile and on my emulator, I get an invalid display and the emulator hangs.
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the screen size in project options does not match the screen of the device, maybe?
Possible - I'll check that...
Yes, that seems to have solved it - compiling for the exact resolution...
This what it looks like with the correct resolution :
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On CE it's possible to SETSCREEN, because I use a background image and BitBlt - on Windows Mobile I directly draw to the hardware, which has a given size. I will make that auto-adjust so that you always have a fullscreen display and setscreen does not harm it.