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Main forum => GLBasic - en => Topic started by: bigsofty on 2006-Aug-12

Title: GLBasic news?
Post by: bigsofty on 2006-Aug-12
Kinda bored, anything to look forward to in the GLBasic pipeline?

Any news Gernot?

Cheers,


Ian
Title: GLBasic news?
Post by: Kitty Hello on 2006-Aug-13
I'm working on a game these days. Not found any big bugs, so it's bascially just that for now ;)
Title: GLBasic news?
Post by: bigsofty on 2006-Aug-13
Ah ok, good luck with your game.

Ian
Title: GLBasic news?
Post by: mikiex on 2006-Aug-13
What about the pocket pc time bug :)
Title: GLBasic news?
Post by: Kitty Hello on 2006-Aug-14
Have you tried to manually offset it for daylight savings time?
Title: GLBasic news?
Post by: mikiex on 2006-Aug-14
I tried setting it to german time, uk time... both were 1hr out.
Surely it should just take the exact time displayed on the pocket pc?
I might try changing the date to daylight saving time - see what it does.
I can easy get around it as long as you never change it :)
Title: GLBasic news?
Post by: Kitty Hello on 2006-Aug-14
I just call a system function - it's the same as on PC and Linux. (CRT).
Title: GLBasic news?
Post by: WAAAAAA on 2006-Aug-15
fix the damn types man im getting confused having upto 7-8 vars for one array i forget where things are.... :\
Title: GLBasic news?
Post by: Kitty Hello on 2006-Aug-16
types are working - it's just the error messages that don't ;)