Hi!
I copy this about acceleration sensor from help file:
"The acceleration sensor of the iPhone can be polled with GETJOYX(0), GETJOYY(0) and GETJOYZ(0) accordingly. The return values are the accelerations for each axis in "G" (9.81 m/s^2)."
Well, I no have joystick, How I simulate/test GETJOY.... without hardware? O_O
TIA, Hark0
buy an Iphone/Ipod or an Joystick :)
Do you own a Wii?
If so, do you have bluetooth on your PC? (If not, I've seen dongles for as low as a dollar (insert your country's currency here, ha) or two ).
There are drivers / utils you can download to allow you to use the Wiimote on your PC.
I've never tried it however.
I would think they would allow you to simulate a joystick natively.
Also, I think there is also a project around here to allow the Wiimote to work directly with GLBasic, but I'm not sure what input commands it uses.
Or an XBox controller, but I think you need an extra adapter to get that to work on a PC.
Or, as backslider said, buy a joystick, I just found two cheap ones online at one of our retail stores (thesource.ca).
Here is a used joystick from amazon... very cheap
http://www.amazon.com/gp/offer-listing/B0000ALFC5/ref=sr_1_2_olp?ie=UTF8&qid=1279745771&sr=8-2&condition=used
I also wanted to write some App that can communicate with a windows PC over UDP and send that to the PC. So you could use your iPod to test on Windows.
Using ?IFDEF IPHONE you can do that easily.
I have iphone and IPAD, also 360 and Wii ... I think I'm going to decide to use the wiimote ...
I have no desire to compile on PC, transfer it to the mac, compile, sign, transfer to the iphone / ipad, test ... and back again.
Thank you all for the comments.
;)
Is there now WiiMote drivers that can use it as a regular joystick?
Glovepie claims their drivers can fully emulate a joystick, plus tons of other features:
http://glovepie.org/glovepie.php (http://glovepie.org/glovepie.php)
Quote from: Kitty Hello on 2010-Jul-22
Is there now WiiMote drivers that can use it as a regular joystick?
Wiinremote
http://onakasuita.org/wii/index-e.html
:P
Quote from: Slydog on 2010-Jul-22
Glovepie claims their drivers can fully emulate a joystick, plus tons of other features:
http://glovepie.org/glovepie.php (http://glovepie.org/glovepie.php)
WOW!!!
GlovePIE Hardware Supported:
* Nintendo Wii Remote (Wiimote)
* Sony Dual Shock 3 (except for Gyro) or Sony SIXAXIS
* NaturalPoint (Or eDimensional) TrackIR, OptiTrack, SmartNav
* FakeSpace Pinch Gloves (9600 baud by default, but can be changed)
* Concept 2 PM3 rowing machines (ergo or erg)
* All joysticks or gamepads recognised by Windows
* Parallel port gamepads (with PPJoy)
* All keyboards
* Mice with up to 5 buttons and 2 scroll wheels
* Most microphones (don't have to be high quality)
* Most MIDI input or output devices
* Essential Reality P5 Glove
* 5DT Data Glove (all versions)
* eMagin Z800 3D Visor HMD
* Polhemus trackers (must be set to 115200 baud): IsoTrak II, FasTrak, Liberty, Patriot, Liberty Latus
* Ascension trackers: Flock of Birds, MotionStar, etc.
* Intersense trackers: InterTrax, InertiaCube, IS-300, IS-600, IS-900, IS-1200, etc.
* WorldViz PPT trackers (all versions)
* GameTrak (only as a joystick, no direct support)
Thanks!!!
I use my Xbox 360 pad, I just plug it in and it works.
I don't remember having to mess about or anything to get it running
My test with wiimote (working on XP Sp3) not detected as a Josytick with GLB.... :blink:
Finally my brother has sended and joystick-pad (like ps3) for test...
;)