It would be nice to have line numbers for the GLBasic Editor, since this is widely used and normally always included for Editors. o:
They're there!
Look down in the bottom right corner, you'll see something like "Z: 1, X: 1" which is your line number (Z) and character number (X)
I've never understood why they are Z and X...
Or why line number comes before column (ie. why it's Y,X instead of X,Y ).
QuoteOr why line number comes before column (ie. why it's Y,X instead of X,Y ).
I presume due to priority - the line number is more important than the column number - after all, any errors report only the line number.
The column number could be removed completely and I wouldn't miss it.
its z/y ;)
z = linenumber
y = "column"
Hi there,
I was just looking for line number option.
Is there a way to have the numbers just before each line?
It would be a faster indexing process for coders, with maybe the chance to add flags to a specific line...
This could be usefull as a Ctrl-G as go-to-line/char position.
Maybe in a next ide release?
Chees =)
jT
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OK; I'll try to get that in.
Yes this about lines, I think go well.
About the z and X, uppps!!! a never look, is the first time I ear about this, I think I have to take more attention to IDE.
Iván J.