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Main forum => GLBasic - en => Topic started by: NRasool on 2010-Mar-28

Title: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: NRasool on 2010-Mar-28
Hi there, with the demo for GLBasic, is it restricted, apart from watermarks and only able to play upto 5 mins. I'm trying to run the following that Kitty made: http://www.glbasic.com/forum/index.php?topic=2149.0

However when I compile and run it, it says error opening the userlib even though the userlib is in the same directory. I just want to get this running, so I could try and find a way of getting bass running using BBS 1.7.0 userlib over in blitz3d

Many thanks
Title: Re: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: MrTAToad on 2010-Mar-29
Is it in the .app directory with the executable ?
Title: Re: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: NRasool on 2010-Mar-29
Hey MrTAToad

Yup it sure is, I made sure of that after reading through the help file on the structure.
Title: Re: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: MrTAToad on 2010-Mar-29
Are you running it in the IDE or stand-along ?  It wont work if its stand-along - it tries to open the executable (!) if its stand-alone...  Its due to slightly different paths used
Title: Re: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: Kitty Hello on 2010-Apr-06
fire the debugger and see if the path reading the .bb file is parsed correctly.
Title: Re: 3rd party " Blitz "decl" wrapper - Can it work in the demo version?
Post by: NRasool on 2010-Apr-06
Hi Kitty,

Thanks for your reply, it was a strange one, as I moved the folder to another location and it works for me now. The location it was in before had no strange characters, and it was set network sharing. It did have full control, so unsure why it happened, but it is now working  =D