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Main forum => Bug Reports => Topic started by: MrTAToad on 2010-Feb-25

Title: Windows 7 "debugger in use"
Post by: MrTAToad on 2010-Feb-25
It seems that with either a new project (or could have been the last Windows update), whilst you can compile, you cant run from the editor (as you get "debugger in use"/"please create first")

The odd thing, however, is that it works fine with older projects (the one I'm compiling whilst typing this missive) was from 6.111, which does tend to rule out the Windows Update bit...
Title: Re: Windows 7 "debugger in use"
Post by: Kitty Hello on 2010-Feb-25
can you send me both project files (just the gbap files)
Title: Re: Windows 7 "debugger in use"
Post by: MrTAToad on 2010-Feb-25
Will do!

Has been sent now...

There is a difference between the two.  One has       <PLATFORM ACTIVE="0" CMP="-lstdc++" FRAMERATE="60" FULLSCREEN="0" LNK="-lstdc++" MULTISAMPLE="0" NAME="OS-X_UNI" RESX="640" RESY="480" />

in it, while the other doesn't...
Title: Re: Windows 7 "debugger in use"
Post by: Kitty Hello on 2010-Feb-25
That just means that you have set the platform options for OS-X. Very strange. I think there is some other problem. either one is bigger in size than the other or on another drive or jokes like that. I really, really should get a Win7 version :/
Title: Re: Windows 7 "debugger in use"
Post by: MrTAToad on 2010-Feb-25
heh

They are both on the same drive - just different directories...