Hello, as GLBasic does not support unicode then characters is not a problem for filenames, but its length can be, someone knows the max filename length for iPhone system?, to use with GLBasic "LOAD..." functions.
I would think its about 1024 bytes, like a Mac.
Why do you care?
Quote from: Kitty Hello on 2010-Feb-05
Why do you care?
Because the content, a program can compile in PC but it could not work correctly on iPhone if it uses some wrong filenames.
I think your mixing case-sensitivity with filename length...
Windows maximum filename length is a lot less than on a Mac