GLBasic forum

Feature request => IDE/Syntax => Topic started by: Schranz0r on 2010-Jan-25

Title: Real pointers!
Post by: Schranz0r on 2010-Jan-25
Id like to see real pointers for GLBasic, for advanced users!?

Title: Re: Real pointers!
Post by: Ian Price on 2010-Jan-25
Shudder! :P
Title: Re: Real pointers!
Post by: Kitty Hello on 2010-Jan-25
what for?
Title: Re: Real pointers!
Post by: Schranz0r on 2010-Jan-25
Some other basic's have pointers, and use it wo wrapp engines or something...  :good:
Title: Re: Real pointers!
Post by: Kitty Hello on 2010-Jan-26
for a wrapper, you can use DGNat instead of a pointer. It's the same size.
Title: Re: Real pointers!
Post by: Schranz0r on 2010-Jan-26
Yepp, but you have to put many things into a DGArray/ or create a pointer on INLINE...

It was just a idea ;)
Not a "MUST HAVE"