Id like to see real pointers for GLBasic, for advanced users!?
			
			
			
				Shudder! :P
			
			
			
				what for?
			
			
			
				Some other basic's have pointers, and use it wo wrapp engines or something...  :good:
			
			
			
				for a wrapper, you can use DGNat instead of a pointer. It's the same size.
			
			
			
				Yepp, but you have to put many things into a DGArray/ or create a pointer on INLINE...
It was just a idea ;)
Not a "MUST HAVE"