Id like to see real pointers for GLBasic, for advanced users!?
Shudder! :P
what for?
Some other basic's have pointers, and use it wo wrapp engines or something... :good:
for a wrapper, you can use DGNat instead of a pointer. It's the same size.
Yepp, but you have to put many things into a DGArray/ or create a pointer on INLINE...
It was just a idea ;)
Not a "MUST HAVE"