Hi!
I'm are testing the posibilities of GLBasic on PPC platform...
I tried this "simple" code...
LOADBMP "grfx/fondo002.bmp"
PRINT "HELLO WORLD!" ,0,0
SHOWSCREEN
MOUSEWAIT
END
NOTE: I tried with 2 kind of bpp images: 240x320 px 16 bpp and 8 bpp.
16 bpp - 226 kb
8bpp - 77 kb
When I run this code on Win32... this works FAST!!!
On PPC... I get...
1.- Black screen image with "loading..." label text
2.- DEMO image (ok, it's a demo sdk)..
3.- UGLY "X" button for close app
4...5/10 seconds later!!!! I see my image!!!!
5. Hello world text.
My questions:
1- It's normal this slow speed for load an 77kb image?
2- How disable X close button
TIA, Hark0
www.monkeydreams.net
1. Remove that by starting your "game" with "SHOWCSREEN"
2. ;)
3. ALLOWESCAPE FALSE -> disables "X" button
make sure have a way to close the program now!
4. yuck! that's a lot of time. I'll check. Where have you stored the image?
5. At least it worked :D
Hi GernotFrisch...
I test this changes and I tell you later...
About images... are stored on Ipaq.
TIA, Hark0
www.monkeydreams.net
Hi GernotFrisch...
I have tested again...
The time to show the image are about 9 secs...
This is my source code....
PRINT "START...",0,0
SHOWSCREEN
LOADBMP "grfx/fondo002.bmp"
PRINT GETTIMER(),20,20
SHOWSCREEN
MOUSEWAIT
END
and this is the specs for the image... (stored on main memory)
240 x 320 Pixels
256 (8 BitsPerPixel)
34 colors
76.05 KB (77.878 Bytes)
If you want I send this mini test (RAR file) to you...
TIA, Hark0
www.monkeydreams.net