Hi there.
IÃ,´ve got a question, about if GLBASIC can compile for the new Windows mobile 6.5, because the new market is now avalaible.
Thanks.
Kitty doesn't really know unfortunately.
Generally, I don't think it should be a problem for 6.5 and could be easily tested.
Mostly I've been focussed on iphone builds but I just tried to compile for on two devices with Windows Mobile 5.0 and also version 6.0 with a current "hello world" build and there is an issue. The application seems to end immediately but the area at the top (0,0,240,32) has frozen and I can access below that but I need to soft-reset.
My old build_ce.exe files work fine and I have GAPI and CE.NET installed on the devices.
What happened to "wince media" compile (for older devices) and is anyone able to currently compile for any wince?
HI , MrTAToad and matchy.
Thanks for your replies.
Best regards, Iván J
I tested on the device emulator - works fine.
Thanks Gernot
Good Point,
I wonder if glbasic is ready to windows market (insteresting market, right now).
I read some guidelines (its seems the format must be cab installation file with a setup file inside).
Will be great, that glbasic could compile to windows mobile following this guidelines (i mean giving a cab file as result of compilation with setup file inside, etc etc). Yep, i know, its easy to do externally.
King regards, fjsantos.
can someone write a macro that makes a CAB with a setup.xml from the .app directory? I've never done this before.
That will be great.
The guidelines mentioned some points that i am worried about too.
1.1 Installation Packages
As I mentioned above, package files are cab files with a '_SETUP.XML' file inside.
1.3. Direct Access from Start Menu
Applications can be accessed from start menu (installation package must create direct access from Start Menu.
1.7 Install & Uninstall
Once again the installation package must provide information to system with install & uninstall instructions.
1.8 Clean Data
Uninstall Proccess must clean all data correctly.
1.9 Ram Installation
Installation of files must NOT be done on RAM (again relationed with install cab package).
1.11 Gapi on Windows Mobile
Application can NOT use GAPI (old Game API), now must be used API AllKeys (Gernot must provide some light on this point).
1.15 Applications continue from standby mode
Discussed large on iPhone, Application must continue from standby mode or suspend mode (Gernot fixed this problem on iPhone but i don't know if is fixed / working on windows mobile).
1.16 Taks Administrator
Application must appear on task administrator while is working.
1.17 Hopper Test
None remarkable here.
1.18 Errors Report
Applications must NOT enable windows error report (WER).
Well, That is all points which i am a bit worried about for now.
King Regards, fjsantos.
I couldn't get the Windows CE program to run on the emulator - just hangs it...
still with the current update? It ran here. Really.
See that the screen resolution fits, and don't use SETSCREEN.
Its quite allright since the last update :)
I use Windows Mobile 6.5 Emulator (comes with the SDK)
Hi,
I use real hardware to test (HTC Touch and Acer Tempo F900).
King Regards, fjsantos.