GLBasic forum

Feature request => IDE/Syntax => Topic started by: Qube on 2009-Nov-24

Title: iPhone Keyboard
Post by: Qube on 2009-Nov-24
I'd really love to be able to use the iPhone's keyboard in my games to save having to write my own routines and skins per game.

So..... Is this feature on the development to-do list or should I simply forget about the built in keyboard and do my own?  :)
Title: Re: iPhone Keyboard
Post by: Quentin on 2009-Nov-24
you can use DDGUI_Input$ if you want.

more information you'll find here:

http://www.glbasic.com/forum/index.php?topic=2416.msg18294#msg18294 (http://www.glbasic.com/forum/index.php?topic=2416.msg18294#msg18294)
Title: Re: iPhone Keyboard
Post by: Kitty Hello on 2009-Nov-25
Trucidare? Please?
Title: Re: iPhone Keyboard
Post by: trucidare on 2009-Nov-25
In developement, can be used only in a popup window because no input field created. Work on the best solution,
Title: Re: iPhone Keyboard
Post by: mykyl66 on 2009-Nov-26
It would be good to use the native dialogs but as I cant figure it out either I have resorted to creating my own keyboard for the game.

Cheers

Mike R