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Main forum => Bug Reports => Topic started by: Moru on 2009-Oct-25

Title: POLYVECTOR on GP2X
Post by: Moru on 2009-Oct-25
I'm still having slight troubles with polyvector on GP2X. They show up but I get the texture one or two pixels to the right if I specify a smaller area of a sprite to draw. This works as expected on win32 but not on GP2X, see the screenshots below. A test-project is included.

[attachment deleted by admin]
Title: Re: POLYVECTOR on GP2X
Post by: Kitty Hello on 2009-Oct-26
Media/Test.png is missing.
Title: Re: POLYVECTOR on GP2X
Post by: Moru on 2009-Oct-26
Ok, that's what I get for trying to save a few bytes in download, now the whole thing is there.
Title: Re: POLYVECTOR on GP2X
Post by: Moru on 2009-Oct-30
Yes, the problem with polyvector is fixed in the last release, thanks!