I don't know if anyone here plays table-top RPGs or any other board games for that matter (I don't play RPGs, but do play the odd game of Backgammon etc.) however, someone over at GP32X.com wanted a Wiz to host a dice rolling app. I knew it would be quick to create something like this, so I obliged and offered my services. It's the first public beta and may not be completely accurate (if anybody here knows their 1d6 from their 5d20, then you'll likely know!).
(http://www.iprice.remakes.org/my_stuff/dicey01.PNG)
http://www.iprice.remakes.org/my_stuff/dicey.rar
If anybody (at all) is interested in a pc version, then I can upload that to my site too, but for now it's WIZ only.
That looks very usefull. :good:
So does it use the Mersenne Twister or the built in GLB PRNG? Choose your words wisely. =)
J/k mate! Love the idea though. Not so much for RPGs, but board games in my case. Ex-RPGer, rediscovered board games and the board games geek website a few years back.
Next version, 3D modeled dice using Newtons Physics (or for extra marks, your own engine) for 'realistic' rolling action and end results. Can we expect that update in a few days? =D My work here is done!
PS Wouldn't mind trying it on the PC, unfortunately don't have a Wiz yet.
The realistic dice rolling in full 4D-o-vision with Hawking physics is already in. I just have to copyright and patent that bit, hence no pc release yet!
Actually, here you go - WIZ and PC all in one - http://www.iprice.remakes.org/my_stuff/dicey.zip
Don't blame me if you're up all night playing it though!
Thanks to you I laughed and almost died coughing. =D
Thanks for the download link. Will grab now and have a play!
Nah, that's your smoker's cough. If you don't smoke, then it's a passive smoker's cough. Blame the nearest smoker. :P
Sorry for the double post, but I've updated Dicey a tad. It now includes d100 die and D-PAD controls.
Use LEFT/RIGHT to highlight arrow buttons and UP/DOWN to increase/decrease values. Press SELECT to roll. Or just use the touchscreen as per original version.
(http://www.iprice.remakes.org/my_stuff/dicey02.PNG)
http://www.iprice.remakes.org/my_stuff/dicey.rar
HEALTH WARNING: THIS APP MAY CAUSE YOU TO COUGH UP A LUNG.
Wow, that looks really shiny.
They wanted to include a Poker game with the Wiz firmware that was written in GLBasic, but some countries seem to have a law against poker games... If you're done, you should send it to GP, though.
Another post. Another update...
(http://www.iprice.remakes.org/my_stuff/dicey03.PNG)
App. now allows 10 dice to be thrown.
http://www.iprice.re...stuff/dicey.rar
Is there any site explaining this game? I've never heard of it before :/
Quote from: Ian Price on 2009-Aug-27
HEALTH WARNING: THIS APP MAY CAUSE YOU TO COUGH UP A LUNG.
So it's a good idea to have one spare before you start! :)
Quote from: Kitty Hello on 2009-Aug-27
Is there any site explaining this game? I've never heard of it before :/
There is no spoon.. Erm game! :) It's just a die roller for table top games and RPGs. Also if I'm remembering my RPG days well enough, it's not doing +/- correctly but I might be wrong as that was all a loooooong time ago. :)
PS Ian, where is Battle Cards? :)
Gernot, as stated, there is no game. The app just simulates dice rolling for any game that requires a die or dice. You can select upto 10 dice of varying denominations (from 4 pips upto 100) and then "add" bonus multipliers to them (for role playing games).
I'm not into RPGs and their rules, but the +, - and * seem to work correctly according to other apps I tried, and the requester for the app hasn't commented that they aren't working properly. However, time will tell. Nerds will definitely let me know if I'm wrong ;) :P The multipliers perform their action on every die, not on the total of all the dice once rolled. So if you use 5 dice and +10, then you will get +10 on EACH one of the dice, so you get results plus 50 as the total. I think. :S
BattleCards is coming - it's just that someone asked for a dice app over on GP32X and I thought "Yeah, I can do that in a couple of hours" Once it was completed I was asked to add new features. Then again once the update was done. Hopefully this is the last version now. I don't want to do any more, anyway!
Till you do the 'sequel', Battle Dice. =D
DOH! Silly me.
QuoteNerds will definitely let me know if I'm wrong
...and in that spirit, I registered just to tell you that...
QuoteThe multipliers perform their action on every die, not on the total of all the dice once rolled. So if you use 5 dice and +10, then you will get +10 on EACH one of the dice, so you get results plus 50 as the total. I think.
...this is incorrect. Typically if it says something like 2d5+2 it means you add the modifier (as its known) to the
total of the dice thrown.
Nice simple app, btw - although the PC version doesn't seem to make sound for me. And heya :booze: from another Blitzer.
On my laptop I don't get sound either, but on my main desktop I do and my Wiz. It seems to be an .ogg issue that either affects you or it doesn't. The sound isn't great anyway, so you're not missing much. I'll change the .ogg files to .WAV - that'll sort it. :)
Actually, the method used in this app is correct according to the "EACH DIE" rule. Your method uses the "TOTAL SUM" rule. Both methods are apparently accepted rules. However, it would appear that the "TOTAL SUM" method may well be most common.
I'll add the option to decide which the player wants. "EACH DIE" or "TOTAL SUM"
If you go to http://rpg.norwinter.com/konkret/ you can see both methods being used. In other apps I've used, they only used "each die" method, which I followed.
Expect an update later :)
Update - this now uses the SUM rather than EACH DIE modifier.
http://www.iprice.remakes.org/my_stuff/dicey.rar
Totals should be as expected now. I did add an option for choosing which modifer method to use, but it cluttered the screen, so I removed it. The code is all in, but de-activated. If it's required, then I can post a further update, but here's how it did look - http://www.iprice.remakes.org/my_stuff/dicey04.PNG
I forgot to make the sounds .WAV. Will do later.
Odd about the .ogg issue - I've never had anything not play because it's an .ogg before, but if it's one of those things...
I stand corrected about the dice total issue. I guess it depends on what game you're playing, but I've not personally encountered (or heard of) a game that uses the 'each die' method you've described. I accept it's possible I don't know everything about everything though. It's possible. ;)
I know less than you do about RPGs and the dices TBH! I downloaded and played a few dice rolling apps (which I've since deleted) and they pretty much all did the "Each Die" scoring routine as standard, hence why I went with that one.
The .ogg sound problem is indeed odd. I brought it up a while back, but just supposed it was my machine. It plays .ogg files fine in other apps, but not with GLBasic stuff. My desktop pc plays them fine though, as does my Wiz and GP2X. There is a German thread about it here - http://www.glbasic.com/forum/index.php?topic=3368.0 but I can't find my thread (search seems buggered). So we are not alone!