GLBasic forum

Feature request => 3D => Topic started by: bigsofty on 2009-Jul-27

Title: Display Lists
Post by: bigsofty on 2009-Jul-27
It would be nice if we could use GL Display Lists to speed up the rendering of groups of simple objects. A great speed increase can be gained when the scene requires lots of little objects.
Title: Re: Display Lists
Post by: MrTAToad on 2009-Jul-28
What about using PUSH/POPMATRIX ?
Title: Re: Display Lists
Post by: bigsofty on 2009-Jul-28
If the underlying functionality is already display lists, then I would be very happy but I think Gernot needs to confirm this.
Title: Re: Display Lists
Post by: Kitty Hello on 2009-Jul-29
Display lists are not faster. I use vertex buffer objects, which are indeed fast (3D, though).
Title: Re: Display Lists
Post by: bigsofty on 2009-Jul-30
Quote from: Kitty Hello on 2009-Jul-29
Display lists are not faster. I use vertex buffer objects, which are indeed fast (3D, though).

Ah VBOs are a better choice in my book, I assumed that they would be harder to produce in your cross platform 3D engine Gernot.

All good!  :good: