Bei der neuesten Version gehen die newton-Beispiele nichtmehr, lange Fehlerkette...
Mach irgendwo:
LOCAL xy[]
DIM xy[0]
sorry.
Nur nebenbei, kanns sein, dass X_COLLISIONRAY falsche Werte gibt (seit neuem Update), sitz grad vor nem Problemchen, vielleicht hab ich mich aber nur beim Code vertippt.
Übrigens: EIn Sammeltread für Bugs in Updates wär doch praktisch weil ja öfter mal n´Bug in der neuen Version drin is (was ja völlig normal is =D). Sonst wird das Forum langsam aber sicher von kleinen, später unnützen Topics wie dem hier zugepostet.
Vertippt! ;)
hmm, geht trotzdem nicht, des Newton. Immernoch gleicher fehler...
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*** Configuration: WIN32 ***
precompiling:
GPC - GLBasic Precompiler V.2009.013 - 3D, NET
"main.gbas"(47) warning : probably unassigned variable : psi
"main.gbas"(47) warning : probably unassigned variable : camy
Wordcount:327 commands
compiling:
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp: In function `DGInt __GLBASIC__::NewtonCreateConvexHull(__GLBASIC__::DGIntArray&, __GLBASIC__::DGIntArray&)':
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:610: error: no match for call to `(__GLBASIC__::DGIntArray) (int&, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:611: error: no match for call to `(__GLBASIC__::DGIntArray) (int&, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:612: error: no match for call to `(__GLBASIC__::DGIntArray) (int&, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp: In function `DGInt __GLBASIC__::NewtonCreateDDD(DGInt, DGInt)':
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:714: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:714: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:714: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:715: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:715: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:715: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:716: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:716: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
C:\DOKUME~1\Tobi\LOKALE~1\Temp\glbasic\gpc_temp1.cpp:716: error: no match for call to `(__GLBASIC__::DGIntArray) (int, int)'
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:300: note: candidates are: DGInt& __GLBASIC__::DGIntArray::operator()(int)
C:/Programme/GLBasic/Compiler/platform/Include/glb.h:339: note: __GLBASIC__::DGIntArray& __GLBASIC__::DGIntArray::operator()()
*** FATAL ERROR - Bitte die Compiler-Ausgabe ins Forum kopieren
_______________________________________
*** Fertig ***
Dauer: 2.1 sek. Zeit: 18:56
Erstellen: 0 erfolgreich.
*** 1 FEHLGESCHLAGEN ***
DIM xy[0][0]
Du musst dem Compiler sagen, dass Du mindestens 2D arrays brauchst. Sorry.