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Main forum => Tutorials => Topic started by: Quentin on 2009-Feb-02

Title: Entity system - Space shooter
Post by: Quentin on 2009-Feb-02
Hi all,

some time ago I've started to play with the Entity system written by Gernot. So I decided to write a little to tutorial how to handle it. I think, with this system 3D programming will get as simple as it can be.
The tutorial will show how to implement the basics of a space shooter. You can fly your ship in space and shoot some asteroids. Hope some of you find it helpful.

In the attachment you'll find all project files needed and the tutorial text as a PDF file.

[EDIT]
FutureCow has corrected my translation, so its  in a better readable form I think.

have fun
Quentin

[attachment deleted by admin]
Title: Re: Entity system - Space shooter
Post by: Moru on 2009-Feb-02
Great! I was hoping someone would take the time to translate your first tutorial from German but this is even better :-)

Mabe you could give a link to the .gbas files too for those that missed the german post?
Title: Re: Entity system - Space shooter
Post by: Quentin on 2009-Feb-02
Oh sorry, my mistake. I took only the PDF file as attachment. Is corrected now. See first post. Attachment includes the project files too  :whistle:
Title: Re: Entity system - Space shooter
Post by: bigsofty on 2009-Feb-02
Many thanks, I was trying to understand the German one (unsuccessfully :P), so this is a great help.  :good:
Title: Re: Entity system - Space shooter
Post by: Billamu on 2009-Feb-02
Thankyou for the English version of your entity system. It's greatly appreciated!  :good:
Title: Re: Entity system - Space shooter
Post by: Quentin on 2009-Feb-05
FutureCow offered me to correct my translation. Think it was a good idea as my englisch is far away from being perfect.  :whistle:

please download newly, if you want the corrected translation (many thanks again to FutureCow)