Forgive the question if it is simple, I just got GLB this weekend and have been reading the help file and working through the exercises but I have a question. The font was very small on the Hello World example so I read through the help and found the LOADFONT and SETFONT commands. I also worked out how to make the font with the utility and save it and all.
My question is regarding the input fields. I put LOADFONT "font_name.bmp", 1 but what exactly does that 1 mean? I cannot find it referenced in the help file. Also, SETFONT 1....what does the number mean there? I played with them and actually had setfont accept a .5. When I tried a 4 the font did not show (probably due also the the x, y it was given; though with the .5 it appeared again. This is when I was working with the first game and trying to modify it further.).
If I missed where it was defined in the manual/help please tell me where; if not could someone explain what the numbers do? Thanks.
John
The 1 is the Picture Number.
LOADFONT "blah.bmp",1 loads blah in number 1 then you can do SETFONT 1.
Ohhhh. That makes sense then.
So, if I get this right, if I have say 2 fonts I want to use I could assign one to number 1 and the other to number 2 and then could reference them before print commands with just a setfont 1 or setfont 2?
EDIT: Never mind the question here, I tested my question and it does work. I see this is very much like loading other pictures.
Thanks for your help.