If I load an animation with 2 frames and then use drawanim to draw frame 3 (or 100, or 1000), should it give me an error? It just doesn't draw anything. I would have expected a "frame out of bounds" or similar error.
Thanks!
Its debatable. Personally I would like it to wrap around, but then you would need to work out whereabouts in the valid range, an invalid one would map too...