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Main forum => GLBasic - en => Topic started by: Wild_Duck on 2008-Aug-27

Title: Bit of a Mesh
Post by: Wild_Duck on 2008-Aug-27
Hi, Using Wings3D I made a simple building and a flattened cube as ground, putting a dozen houses via a loop onto the ground works OK in GLBasic. In Wings3D I connected the houses and ground and saved it as scene.3ds, but when I used 3DConvert I get the message ".3ds file has no nodes" and when I use the scene.ddd file only one house is shown. I loaded the the scene.3ds file into a Blitz3D and it worked fine.
Am I missing something?
Title: Re: Bit of a Mesh
Post by: Kitty Hello on 2008-Aug-27
I sent you an email.
Title: Another fine mesh
Post by: Wild_Duck on 2008-Aug-28
Hi, here is the mesh, 3DConvert message is:-
0 / 0
Warning: .3ds file has no nodes. Creating one from mesh:
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
cube1
1 frames with 4501 nodes
Compressing...
Press Return

Thanks for listening.


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Title: Re: Bit of a Mesh
Post by: Kitty Hello on 2008-Aug-28
Convertes fine for me. Are you on the latest update?