I'd like to know what lib the atan function calls... if it is the math.atan2 or math.atan itselft ?
Sorry, bad English ;)
I hope, i understand you.
Lock This:
// --------------------------------- //
// Project: Atan
// Start: Saturday, January 27, 2007
// IDE Version: 4.051
// Zwei bilder erstellen und laden
DRAWRECT 0,0,32,32,RGB(0x80, 0xff, 0x80)
GRABSPRITE 0,0,0,32,32
BLACKSCREEN
DRAWRECT 0,0,32,32,RGB(0xfc, 0x83, 0xb6)
GRABSPRITE 1,0,0,32,32
//Mainschleife
WHILE TRUE
// Mouskoordinaten zuweisen
MOUSESTATE mx,my,b1,b2
// Bild 0 hat eine feste Koordinate
DRAWSPRITE 0,300,250
// Bild 1 hängt an der Mousekoordinate
DRAWSPRITE 1,mx,my
// Mod((Atan(yBild0 - yBild1,xBild0 -xBild1)+360),360)
winkel = MOD((ATAN(250-my,300-mx)+360),360)
// Linie zu den Eckpunkten zeichnen
DRAWLINE 300,250,mx,my,RGB(255,0,0)
// Den Winke ausgeben
PRINT winkel,mx+38,my
SHOWSCREEN
WEND
Or here:
http://www.glbasic.com/forum/index.php?topic=651.0 (http://www.glbasic.com/forum/index.php?topic=651.0)
D²O if I ever get any money from this I give you a share !!! :D very thanks, it worked better than I wanted... I was trying to calculate it in a diferent way, and it was not working at wall... you saved my project. :D
That is the sense of the community to help itself/themselves mutually.