The Pandora, the unofficial successor to the GP2X will be coming out for public release soon. I was wondering if support for this would eventually be worked on as much of the GP2X user base will be migrating to this system.
www.openpandora.org
Gernot has stated that he would and has been asking the right questions over at www.gp32x.com re: Pandora.
Let's all cross our fingers and hope. By all accounts it should be a doddle porting stuff to Pandora - Gernot did it with the GP2X, so I'm hoping that Pandora will come naturally :)
Obviously until Pandora actually comes out and Gernot manages to bag one, we aren't going to see much via GLBasic :P
That's awesome.
For windows dev, I'll be sticking with PB. However, once I grab a Pandora and this has support for it, I'll grab a copy of this as well. I love PB but Kevin isn't a very friendly person to new programmers. He's still cool and all, though. It's nice to see you all around the interwebs, Ian. =)
Kevin wasn't a particularly friendly person to well known PB users either - I asked him a simple question and he gave a real shit response (later edited), so I haven't coded in PB since or posted on the forums. I was one of the most loyal and ardent supporters, with regular contributions. Well, he shat that up the wall.
I never stop being amazed about how many developers can afford to be unfriendly to their customers. PB, is that PowerBasic or something?
PlayBasic =)
http://playbasic.com/
If Pandora support comes to be, I hope and pray that Gernot will go the extra mile and support the Beagle Board directly. This looks to be the BEST indie platform since the HYDRA:
http://beagleboard.org
Wiz first =D
Quote from: Pwnlicious on 2008-Sep-01
Wiz first =D
Definitely Wiz support!!! Please!!!
:good:
Is the Beagleboard the Pandora dev board?
Quote from: bigsofty on 2008-Sep-03
Is the Beagleboard the Pandora dev board?
QuoteNow, interesting news for those of you who didn't get a MK0 dev kit, TI have now started taking orders for the Beagle board OMAP3 development kit. It shares some main parts with the Pandora and those of you eager to get in to the development scene can buy one of these now, check out their site for more info, programs written on the Beagle should be quite easy to port over to the Pandora, it is certainly the closest thing to a Pandora devboard you can currently buy on the open market.
QuoteNow, interesting news for those of you who didn't get a MK0 dev kit, TI have now started taking orders for the Beagle board OMAP3 development kit. It shares some main parts with the Pandora and those of you eager to get in to the development scene can buy one of these now, check out their site for more info, programs written on the Beagle should be quite easy to port over to the Pandora, it is certainly the closest thing to a Pandora devboard you can currently buy on the open market.
[/quote]
Interesting, I wonder what cam first Beagle or Pandora? :P
Actually, I've heard that porting programs to the Wiz from the GP2X would be fairly simple for most devs. If this is true then I don't see Wiz support by GLBasic being too much of a hassle. I don't think I'll be owning a Wiz so I'm personally looking forward to being able to develop for something I use without having to learn a much more complex language.
I don't see myself buying a Wiz either, the Pandora looks much more interesting for my taste.
Quote from: Moru on 2008-Sep-11
I don't see myself buying a Wiz either, the Pandora looks much more interesting for my taste.
Im afraid I have to agree here, esp. since I already have a GP2X.
I agree: The Pandora is the more desirable handheld for me too.
hello all,
actually i have to concur the Pandora is a way more interesting prospect as a handheld for me to ide never heard of glbasic until someone mentioned it in the Pandora forums as a possible rapid prototype platform , (ive used blitz before but doesn't look like that's going to be an option for the pandora) and im not that great with anything other than graphics related in c++ :> and i know next to nuthing of linux and i figered this might be a decent way to get my feet wet.
so 2 quick questions for glbasic natives ?
is their any official word or or is it just speculation on the dev's good will ?
and how does glbasic compare to blitz for anyone familiar with it. ?
thanks for any info ...
Mmal
I use GLBasic and BlitzMax as my languages of choice, with long term experience with BlitzBasic too. I've also got experience with Cobra, PlayBasic and Div to name but a few. I don;t use the latter three anymore...
GLBasic compares more than favourably with BlitzBasic - GLB offers more, the language is easier to use and it's faster in many areas and offers 3D on top, together with the power of hardware accelerated graphics and effects.
It doesn't offer quite the same power as BlitzMax however, and I find a lot of things easier/quicker to implement in Max than GLBasic.
However GLBasic has 3D - Max doesn't. The language is easier than Max and it's even more cross-platform (without the need to use the specific machines for compiling), plus GLBasic offers GP2X and soon Wiz and Pandora compilation.
Indeed, I was a long time Blitz Basic follower. And in my time of need GLB was here for me. So in my opinion if you enjoyed Blitz and are pretty used to it, switching to GLB will be easy and awesome.
Aw, pandora is already sold out http://www.openpandora.org/index.php (http://www.openpandora.org/index.php) But there will be a new batch next year :-)
yup but some of us got in on the preorder :> still hopeing to see GLBasic support .. that be very cool.
there will be, Im sure. Cant miss out on this :-)