GLBasic forum

Main forum => Off Topic => Topic started by: Moru on 2008-May-28

Title: Blender - AC3D
Post by: Moru on 2008-May-28
Anyone with extensive experience with both Blender and AC3D? I was trying to figure out how to use blender but can't get such a simple thing as a texture to a cube so I started looking at UV mapping. Is it realy that much hasle doing a simple texture to an object? Is it the same trouble to do UV mapping in AC3D?

What about animations in Blender, is it needed for making animated models in GL-Basic or is the best way to make different models for each position?

Any other modelling program that is easier to use than Blender? Open source is ofcourse a plus :-)
Title: Re: Blender - AC3D
Post by: Kitty Hello on 2008-Jun-02
The main problem with blender is the setup of the window layout. You need the "buttons" view somewhere, and there you must select ny of these 4 tabs. If that is done, the rest is easy.
Search at youtube for great tutorials.
Title: Re: Blender - AC3D
Post by: Sebastian on 2008-Jul-16
Wings3D is easier for modelling and works great. However, it doesn't do animations!