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Main forum => GLBasic - en => Topic started by: equinox on 2008-Feb-14

Title: GP2 is 320x240 not 640x480
Post by: equinox on 2008-Feb-14
Hi at all,


The resolution max to compile for the GP2 is 320x240. But in other compilers he reaches 640x480 FULL SCREEN.

 Why GLBASIC no?


Tnk1000 for reply.
Title: GP2 is 320x240 not 640x480
Post by: AndyH on 2008-Feb-14
You can set the resolution to what ever you want (full screen modes will be limited to the platform though).  The Demo version of GLBasic is limited to a maximum of 640x480 but the premium version is unrestricted and you can choose any screen resolution.
Title: GP2 is 320x240 not 640x480
Post by: equinox on 2008-Feb-23
it is not exact. they have answered me that  is not supported for the gp2 640x480.

patience is a limitation...  :o((((((
Title: GP2 is 320x240 not 640x480
Post by: Ian Price on 2008-Feb-23
Reading the Wiki - http://en.wikipedia.org/wiki/GP2X -

"Maximum Resolution: 720*480 (scaled to 320x240 screen resolution using built in scaling chip)"

My interpretation of that text is that any larger resolution is scaled down to 320x240. It's quite an odd approach, if my understanding is correct.
Title: GP2 is 320x240 not 640x480
Post by: Moru on 2008-Feb-23
I would guess that is for easier backwards compatibility with games written for linux and higher resolutions + video playback.
Title: GP2 is 320x240 not 640x480
Post by: XaMMaX on 2008-Feb-23
This is for output on tv =P
Title: GP2 is 320x240 not 640x480
Post by: Moru on 2008-Feb-23
I was talking about scaling it down to the 320x240 format. 720x480 is ofcourse for TV output.
Title: GP2 is 320x240 not 640x480
Post by: XaMMaX on 2008-Feb-23
btw, is it real to use 720x480 with glbasic on gp2x for tv output?
Title: GP2 is 320x240 not 640x480
Post by: Moru on 2008-Feb-23
I haven't gotten TV output working yet (no TV :-) but when I had the chanse to try it, it didn't work but that might have been the scart contact on the TV in question.
Title: GP2 is 320x240 not 640x480
Post by: Kitty Hello on 2008-Feb-25
OK, I'll have a look. Maybe the GP2X can scale 640x480 down to the screen size. It's no good performance, then. 640x480 quadripples the drawing effort.