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Main forum => GLBasic - en => Topic started by: bigsofty on 2008-Jan-07

Title: Chipmunk Physics
Post by: bigsofty on 2008-Jan-07
This is a 2D cross platform physics library.

http://wiki.slembcke.net/main/published/Chipmunk

Its fast, very fast, much faster than 3D physic libs because its optimised for 2 dimensions only. Its also open source and platform independant.

See here for an example...

http://files.slembcke.net/chipmunk/movies/sketches.mov
Title: Chipmunk Physics
Post by: Schranz0r on 2008-Jan-07
Looks realy GREAT !!!
Title: Chipmunk Physics
Post by: Ian Price on 2008-Jan-07
Very clever.
Title: Chipmunk Physics
Post by: Kitty Hello on 2008-Jan-07
Can someone, please write a wrapper for it?
Title: Chipmunk Physics
Post by: Schranz0r on 2008-Jan-07
I will do, but i need a Dll !
can you make a little one? :D
Title: Chipmunk Physics
Post by: Kitty Hello on 2008-Jan-07
Is there no dll? Is it just C?
Trucidare?
Title: Chipmunk Physics
Post by: bigsofty on 2008-Jan-07
QuoteC99 implementation, no external dependencies.
Why not just inline (C #include?) the whole thing, its not terribly big and this would allow it to work on all GLBasic supported platforms, not just windows?

My C is not up to this or I would give more help :(
Title: Chipmunk Physics
Post by: trucidare on 2008-Jan-07
i make it tomorrow on work...
Title: Chipmunk Physics
Post by: Polarwolf on 2008-Jan-14
So how's it going?
Title: Chipmunk Physics
Post by: bigsofty on 2008-Mar-21
Quote from: PolarwolfSo how's it going?
So how is it... erm?
Title: Chipmunk Physics
Post by: bigsofty on 2008-Apr-08
Dunno if anyone is still working on the conversion but Box2D (http://www.box2d.org/ of which Chipmunk is based on version 1) version 2.0 is out, this fixes a lot of the problems with Chipmunk (Swept collisions for example) and kinda supersedes it now. Its still cross-platform and graphics API independent though... word to the wise.
Title: Chipmunk Physics
Post by: Kitty Hello on 2008-Apr-08
Yes, I've seen it on a PocketPC this week. Looks really promising. We'll definitely should wrap this one.
Title: Chipmunk Physics
Post by: bigsofty on 2008-Apr-09
There's even a fixed point version in the works on the SVN that would run on the GPX ;)

It know it compiles with GCC but my knowledge of C is limited, damn, I knew I shoulda kept awake during my college C classes! :P