https://drive.google.com/file/d/1z4yiK06skSDciLFcO43b_qNt8pyYRwoS/view?usp=sharing
Decided to see if ai models could do glbasic. I fed them the guide.
This only took a few prompts, for free. Told it what I wanted.
works with keyboard, mouse, or game controller.
Zelda: Link to the Past inspired.
Plays AMIGA .mod files for music.
full source included (100,000+ lines of code)
:giveup:
Nice, This thing is full of MOD/MED music tracks. It's nice to see projects still being worked on.
How much is AI?
I use a bit of AI when I'm bored to see what code it makes. GROK seems to learned when I tell it its wrong, but ChatGPT needs too many corrections and repeats the errors.
Quote from: Paul Smith on 2026-Mar-22Nice, This thing is full of MOD/MED music tracks. It's nice to see projects still being worked on.
How much is AI?
I use a bit of AI when I'm bored to see what code it makes. GROK seems to learned when I tell it its wrong, but ChatGPT needs too many corrections and repeats the errors.
The entire thing. Only a few prompts. I didn't touch the code, that's what's wild. I just sort of told it what direction to go in. A machine wrote the entire game.
100.000+ lines of Code for this? Looks Like maintenance and compile time hell.
Which AI tool/suite did you use for that? Some local thing or cloud based - interesting regarding the cost.
As for AI generated project it's quite complete, at first glance only drawing functions are not best fitted for GLB - using a lot of basic drawing functions (but most likely with additional commnad proper Polyvector func could be ussed). But neverthless something like this could be used for prototype / make some template for project to test how playable it will be, and later polish it by hand.
@nabz32: it has like 100+ source files, msot functions in separate files, and yeah, 100k lines it's a little big number..
Quote from: dreamerman on 2026-Apr-02Which AI tool/suite did you use for that? Some local thing or cloud based - interesting regarding the cost.
As for AI generated project it's quite complete, at first glance only drawing functions are not best fitted for GLB - using a lot of basic drawing functions (but most likely with additional commnad proper Polyvector func could be ussed). But neverthless something like this could be used for prototype / make some template for project to test how playable it will be, and later polish it by hand.
@nabz32: it has like 100+ source files, msot functions in separate files, and yeah, 100k lines it's a little big number..
It was totally free. Did it in GPT free at the time. I think I did a tiny bit of Gemini Code (also free)
Simply added prompts whenever my free credits would return. It cost nothing and didn't take long to have it put it together.