After im gav up Android Studio with the cat after mouse game, html5/Java have prove to been so much fun with work with.
Im got all 6 games ported and run in a browser. Not all games might works in all browsers. But here these:
https://spacefractal.itch.io/
The saving (due a async mount issue) and freeze on launch (when assert() failed) should all been fixed on all games that uses them.
All of them run nicely in my Firefox :good:
Also on Mobile Safari(ipad), sll smooth and play well :good:
Greedy Mouse has no sound though?
Nice to here its works on Sarafi as well.
There should been sound, both music (if enabled) and sound fx when moving items around?
Im only using wav file in that game as im remember.
Its only Greedy Mouse this happens?
on Microsoft Edge cursor keys (left right) don't work on all games
not tried heavily.
Sometimes, im dont know why yet, its require a F5 refresh, before the keyboard respons. Im using the same javascript code for all games. Spot Race and Catchout has no keyboard controls throught.
The games was tested with extractly with MS Edge in mind really, but tested on 4 browsers.
EDIT:
Im believe this mightbeen happens when im added a document.addEventListener too early, before the page was loaded, and then no keyboard respons happens until a refresh? Im moved it into a function (under DetectCanvasResize(), that is started from c++ code anyway), so hope its works better now.
Only updated Greedy Mouse as testing.
SF , Greedy Mouse on Microsoft Edge now it works great
its can still been happens. but not allways a refresh is required. its property a security/focus issue by the browser(s). but its did help throught. So if there is any keyboard issues, then refresh the game.
Greedy Mouse has sound now.
im diddent touch any of the sound. so browsers is strange sometime. sound refuse to work until you clicking on the game throught. this is nothing im can do of course. Im only try to add that listinger a bit later....