Hi guys nobody done an exporter for this tool, is free and I think can be very usefull for us.
I think can't be too much complex, you can export in Lua,Tiled creates an .txt file with the matrix , perhaps the importer is simply read strings into arrays in GLBasic.
http://www.mapeditor.org/
I think is a powerfull too, ok do something similar in GLbasic doesn't too much complex.
I think Garbenjamin did an importer here a little ago:
http://www.glbasic.com/forum/index.php?topic=10414.0
Thank Erico I take a look , can be usefull ;)
The xml is quite easy, but have not official released it, but I'm used a more compliced one for Greedy Mouse and Karma Mima, where I'm used two front layers to find tiles and various text boxes.
For Karma Mima I'm even supported flipped and mirror tiles, even glbasic did not support such of collision, but I'm was not need full sprite to sprite coll, but just a pixel check.