I decided to take the plunge and put Assembloids on Steam Greenlight (http://steamcommunity.com/sharedfiles/filedetails/?id=751008471), so if you use Steam, it would be great if you vote for it.
This is a new version!
voted :good:
I'd recommend remaking your video. The video you have now is fine for people like the ones who hang out in programming forums (such as these). It is gonna be pretty scary for your average gamer though. Seeing the console output and so forth.
Just do a video of the actual game playfield not even showing the window frame or anything except the playfield.
Also, some sounds for clicking and such would be cool.
Steam audience can be pretty hard on casual games. There are a lot of vocal people on there who dislike anything that seems like it should be on a cell phone.
Still I think you might be able to get Greenlight if you can jazz it up just a little. First focusing on the game. Maybe shorten the video down to just 2 minutes or so and make it seem exciting. Some sound FX like Oh :( when you mess up and some Yay or Cheer/Applause when you do good. That sort of stuff. Basically it just needs some polish, a much shorter and more exciting video. Like a text describing something about the game then show maybe 5 seconds of game play. Another blank screen with text of another cool thing. Then show 5 to 6 seconds game play showing that and so forth.
I know you didn't ask for feedback and am just trying to be helpful.
At any rate I definitely wish you luck with it! :)
Yes, I've been getting some sound effects to put in. The menu system also needs re-vamping, it will just depend on whether its worth the time :)
The Steam forums are pretty toxic (and generally not a nice place), due to lack of moderation. Most wouldn't know a decent game if they saw on either :)
Quotevoted
Thanks!
Voted!
Good Luck! =D
Thanks!
Another reason for doing it, is, if I can get the game onto Steam, what the SDK requirements would be. If it needs Valve stuff, then it wouldn't be possible to add GLBasic games. If however, Valve just wraps the executable with an installer or something then it could work well.
Voted too! :good:
Just Voted!!! :good:
So you can host games on steam? I'd be interested in this.
Unfortunately no - you need to gain enough votes to be able to put your games on Steam. Its a bit of con really (and possibly a waste of money), but it is worth trying - there is no limit to the number of items you can try to submit...
Voted :)
Hey, cool little game! :)
You really should do fullscreen/resolution options, polish the graphics and add more functionality to get enough votes I think.
I wisch you good luck. :booze:
Voted! =D
I will see if a few friends can vote too.
I also saw you tagged your game as casual, I didn“t steam was taking those too.
Cheers!
Quote from: backslider on 2015-Sep-10
Hey, cool little game! :)
You really should do fullscreen/resolution options, polish the graphics and add more functionality to get enough votes I think.
I wisch you good luck. :booze:
Yes, should do really - just a matter of seeing whether it is worth it...
QuoteI will see if a few friends can vote too.
Thanks
I've updated Assembloids (and renamed it Assembloids #GO!) now. Have now got a GUI system and updated set of graphic put in.
Few things left to sort now.
Looking much better :)
The link is now gone, pulled off?
As I'm wrote in other threads.
Steam was a neat start for me, when sale is now falled now.
I'm so can't implement steam works until gcc compiler is updated, but steamDrm works fine with it.
Quote from: Ian Price on 2016-Aug-24
Looking much better :)
Thanks!
Quote from: spacefractal on 2016-Aug-24
The link is now gone, pulled off?
As I'm wrote in other threads.
Steam was a neat start for me, when sale is now falled now.
I'm so can't implement steam works until gcc compiler is updated, but steamDrm works fine with it.
Yes, the original Greenlight submission has been removed, now that things have been updated. Whether it will be as badly received as the original, we will see...
So it looks like sales have fallen then ? Have you thought about compiling it for Linux as well ?
Yes, But the exe wont start at all when I'm tried. But will try with v14 and v12 soon again. Of course it's SteamOS I'm will uses as base os.
But Streaming from Windows to SteamOS worked perfectly with Greedy Mouse.
I'm will thinks my publisher end of the month will launch a compain again. So it ok.
I've updated the link on the first page (http://steamcommunity.com/sharedfiles/filedetails/?id=751008471).
One game I do want to re-do now is my BallZ one (going to call it BallZ #GO!) :)
I did actually start doing it, but the lack of GUI for SDL2 (up until the one I use came along) stopped things...
@MrTAToad
That quite nice idea for a small logical game, but I think that you need better/more detailed graphics, now game look's like made in some rapid app-development tool (specially GUI). And you know how they say, first impression matters.
@spacefractal
About sales, does number from steamspy.com are quite valid? It's still good for a start.
Did you tried some promotion on your own hand? e.g. like putting few game giveaways on steamgifts.com site?
yes its got a nice start. Im bielive my publisher will launch a compagn end of the month. im will send the link to the publisher friend when he got online again. The sale have been falled, but im do hope the promotion etc will do that again. Its not required right now.
Quote from: dreamerman on 2016-Aug-26
@MrTAToad
That quite nice idea for a small logical game, but I think that you need better/more detailed graphics, now game look's like made in some rapid app-development tool (specially GUI). And you know how they say, first impression matters.
I'm sure Kenney will appreciate that :)