Anyone used this command, there does not seem to a reference in the manual to it?
It's the first time I see this command, but seems something to free memory of a 3D obj.
Really I don't know about the existence of this command...
No, I didn't know it existed either - haven't looked through the command list for a while though...
It removes internal memory that was only used for loading/writing.
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Sounds like we should always use it after loading an object? Or does it automatically get called?
It also removes temp data used for collisions. Ao if you call x_coll.. it takes longer to rebuild that data.
Let me get this right G...
It releases all memory for some ID.
Thats the whole purpose?
How is collision data significant other than completely freeing memory?
Quote from: Kitty Hello on 2015-Aug-14
It also removes temp data used for collisions. Ao if you call x_coll.. it takes longer to rebuild that data.
So is it advised to call it after loading an object? How many space got allocated on loading an object that is never needed again? And why does it not get deallocated automatically when the loading function goes out of scope?
I'd not call it. But if you're low on mem and need not to save/collision/X_get... you may.