Quote from: Kitty Hello on 2011-Jul-28
There's 2 problems with this:
I would need the apple libs to compile and link
I would need a compiler for windows that can compile and link
Also I need a program to code-sign it.
It's pretty hard and I fear it will break with future version, as Apple is famous for this.
Yes, compiling for iOS is a true pain. That's why I so want to push the WebOS devices. The OS is awesome, programming for them is awesome, the support is awesome.
Reading around why Apple have done this now, it's clear they are really worried about the competition, so to make an educated guess I don't think it likely that they'd restrict it again.
Didn't you originally get an iOS build running from Windows when you first did the iOS module?