Author Topic: Genius Greedy Mouse Released!  (Read 44332 times)

Offline spacefractal

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Re: Coming Soon: Greedy Mouse - W.I.P.
« Reply #90 on: 2012-Aug-27 »
Its nicely readable on iPad Retina without issues , but I do can easy change the size without problem (its just a default fontsize variable when that device is detected) and might doing that later when the font have been clayed. EDIT: Its have been corrected to been more correct size in the corner font, which was more smaller as its should.

Elsewise Thanks Sokurah :-D.
« Last Edit: 2012-Aug-27 by spacefractal »
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline spacefractal

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Re: Coming Soon: Greedy Mouse - W.I.P.
« Reply #91 on: 2012-Sep-01 »
tips in retro style (the only thing that is not clay and its surpricely works nice, and that was planning from near beginning):



I guess this game is about 90-95% finished and only few items remaing. So I will upload this game as officiel this month.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline spacefractal

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The game would been in Google Play tomorrow or least Monday as a v0.99beta. For iOS version we need a another week to finish of the last remaining graphics (decoratings only) and then send the binary as a full v1.00 game to Apple (which also take some weeks due approval take time).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline erico

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Re: Near Finished: Genuis Greedy Mouse
« Reply #93 on: 2012-Sep-15 »
Great work well done!
I wish you full success :good:, nothing less. :booze:

Offline spacefractal

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Android beta Released: Genius Greedy Mouse
« Reply #94 on: 2012-Sep-17 »
Beta released for Android:
https://play.google.com/store/apps/details?id=com.spacefractal.greedymouse

There is a spelling on the title (also was happens on the subject as well), which just have been corrected (hopefully), but its take a bit time before its reflect on Google Play.

I also just updated info text to make sure its a v0.99 beta. Here its will take a bit time before its will shown on Google Play.

We give one week more work time before we send a v1.00 to Apple (as well uploading that to Google Play of course).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline okee

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Re: Android beta Released: Genius Greedy Mouse
« Reply #95 on: 2012-Sep-17 »
Just trying it out at the moment.
How do you get to level 4 ?
When i come out of level 3 i push the bullet up and
it lodges next to the info block
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #96 on: 2012-Sep-17 »
When you got 6 stars from the first three levels. Should been pretty easy to get fat...

Ps. I fix the bullet issue, so you allways could see the info block, that would tell that.
« Last Edit: 2012-Sep-17 by spacefractal »
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline bigsofty

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Re: Android beta Released: Genius Greedy Mouse
« Reply #97 on: 2012-Sep-17 »
Looks great, I wish you lots of success with your launch!  :good:
Cheers,

Ian.

“It is practically impossible to teach good programming style to students that have had prior exposure to BASIC.  As potential programmers, they are mentally mutilated beyond hope of regeneration.”
(E. W. Dijkstra)

Offline mentalthink

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Re: Android beta Released: Genius Greedy Mouse
« Reply #98 on: 2012-Sep-17 »
I can´t use I don´t have this market in my shi. Archos tablet...
Any Youtube video for at least view the game ?¿...

I hope you sell a lot of copies, the game seems very very fun, the "pastelina" mouse it´s Awesome Nice Guy...


Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #99 on: 2012-Sep-17 »
By now its a Google Play exclusive until its arrive to ios. There is a bit older videos on eailer posts. We hopefully create a little trailer next week (but would shown more soon).
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #100 on: 2012-Sep-17 »
I want feedback about various levels, so I can improvements the levels for any issues found. So as I wrote the bullet issue have been fixed (but wait for some days for a update), so its cant block the info block anymore, which was very important (the info block would told you would require minimum 6 stars to countinue). Sorry for the bug.

Also I would really give this game away with ads, but there is no c++ <-> Java communication in glbasic (even glbasic internal does that, so its matter use some sort of wrapper function call), elsewise I would look for that a ads supported version (ads that would been seen in village levels). Its hence its have a price. Its a area I would test how that would perform in a while.
« Last Edit: 2012-Sep-17 by spacefractal »
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline okee

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Re: Android beta Released: Genius Greedy Mouse
« Reply #101 on: 2012-Sep-19 »
Any reason why Playstore says it's 61.11mb in size but when you go to download it says it's 31mb
Android: Samsung Galaxy S2 -  ZTE Blade (Orange San Francisco) - Ainol Novo 7 Aurora 2
IOS: 2 x Ipod Touch (1G)

Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #102 on: 2012-Sep-19 »
This due its have checked size after install. As you know assests got copied and it's have did that with x200 textures check. It's does delete after if x200 is not used.

With x100 it's 31mb+17mb

Today I found a way to do costume java communication from glbasic, so hope fully I got a better costume assets system, so it's don't fail under install.
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #103 on: 2012-Sep-20 »
I have updated to v0.99.2 to fix some issues like above.

Since I discovered a way to do direct communication with java from glbasic, the glbasic copy system is replaced by my own assest loading. Its now copy only when needed or it's changed (update releases). In that way its actulley load much faster in the first run. Later when v11 is released then I would do a codesnippet how its done.

This should also fix crash under assest install, which is so annoying (which normally would meant you need to clean data to fix it, not good). If app is closed doing "install", its would just countinue where its where left (which hopefully work as is should, since filesize should differ when that happens), rather than doing a restart.

Ps. For android I stil using early v11 beta due the modification of java code and it's not working in newest beta (which would just take some time).
« Last Edit: 2012-Sep-20 by spacefractal »
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.

Offline spacefractal

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Re: Android beta Released: Genius Greedy Mouse
« Reply #104 on: 2012-Sep-22 »
I have just uploaded a 0.99.3 to Google Play, which should arrive soon.

In that version its should now been possible to install on SD-Card. I have removed the Copy Protection in the console, but instead Im using the license service, which is the recommended method to use (I use the ServerManagedPolicy form).

Later today I looking to finish of the iOS and upload a v1.0 version to Apple today or tommorrow.

Just uploading now. I have dedicated to go for iOS v4.3 due I have trouble with arm6 validating, and v4.3 does not require a arm6 binary. This is I will looking for in v1.1. I have only tested from 3gs and up anyway.
« Last Edit: 2012-Sep-22 by spacefractal »
Genius.Greedy Mouse - Karma Miwa - Spot Race - CatchOut - PowerUp Elevation and The beagle Jam.