I haven't optimised or used any fancy options. Just wanted to get it working - at all.
I didn't update gradle...
I put in some screen flashing code on the media loading so I can see if it did at least that and it was loading the media before crashing.
Funnily though I've just got the signed apk working on my phone but under strange circumstances. It doesn't work, but then if I clean the cache it will run.
Anyone have any idea what that's all about? Why does a new install have a cache with it and why does the game not run until it's cleared? :/
I think I'm really out of my depth and ought to give up on coding, especially for mobile. Things have changed a lot over the last half dozen years and it's just got more confusing to me.
I didn't update gradle...
I put in some screen flashing code on the media loading so I can see if it did at least that and it was loading the media before crashing.
Funnily though I've just got the signed apk working on my phone but under strange circumstances. It doesn't work, but then if I clean the cache it will run.
Anyone have any idea what that's all about? Why does a new install have a cache with it and why does the game not run until it's cleared? :/
I think I'm really out of my depth and ought to give up on coding, especially for mobile. Things have changed a lot over the last half dozen years and it's just got more confusing to me.