I have seen that in GLBasic is easy to understand how types works.
I always usea arrays instead types, but I would like to know when do you see it is better use types than arrays, becouse I dont see any diference.
Cant someone post an explanation and/or an example which shows when it is better use types than arrays?
Thanks
I always usea arrays instead types, but I would like to know when do you see it is better use types than arrays, becouse I dont see any diference.
Cant someone post an explanation and/or an example which shows when it is better use types than arrays?
Thanks