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Messages - bigsofty

#2641
GLBasic - en / Quiet...
2006-Dec-09
Its been pretty quiet here, everyone getting ready for Christmas?
#2642
Lol, I had this for my Atari ST, was a great basic then.
#2643
I modified the ObjectCreation.Gbas demo, to load in some DDDs.
#2644
The reason I ask, is that Ive done a few tests with lots of objects on the screen and its a little slower than I expected... mesh deformation is a little more processor intensive due to the massive amount of interpolation calculations when compared to a good quaternion bone system.
#2645
Does GLBasic use bones for its model animation (quaterions/slerps) or just mesh deformations (ala MD2)?

Ian
#2646
GLBasic - en / Dynamics?
2006-Nov-02
IMPRESSIVE, yep this is gonna ad somthing very special to GLBasic :D
#2647
GLBasic - en / Dynamics?
2006-Nov-01
Hows this going for you Gernot, do you think its a feasible option?
#2648
GLBasic - en / Dynamics?
2006-Oct-25
Very impressive Gernot.

Will it always be Inline or will the headers make it into their own command set eventually?
#2649
Grrrr damn spammers.
#2650
GLBasic - de / Dynamics?
2006-Oct-19
Quote from: mannybassJa, Ja, Jaaaaaa! Das wäre klasse!
Yes, what he said! ;)
#2651
GLBasic - en / Dynamics?
2006-Oct-18
Argh, this would be my present for Christmas! :D
#2652
GLBasic - en / ordered...
2006-Oct-13
Quote from: HemlosThats awesome!
Curious, ive never used a pocketpc, do you program the code on it, or do you use a home pc to do the dirty work
Compile on PC, executed on PPC (or emulator).

Welcome Kanati, your names familiar, from another game basic?
#2653
Code Snippets / OpenGL calls
2006-Oct-12
Aha, so thats how its done!

finally a way into the rendering pipeline, cool :D

Thanks Gernot, this little old GLBasic program sure is flexible ;)
#2654
"C:\users\\My Documents\GLBasic\" suits me, as it would stop my kids from getting direct access to my stuff.

I'm against Root installation cause its sooo... Windows 3.1 :p hehe
#2655
Quote from: GernotFrischOpenGL lacks _nothing_ behind DirectX.
Agreed.