Poll
Question:
Why haven't you shared which board game are you making for the competition?
Option 1:
It's a secret. If I told you I'd have to kill you
votes: 2
Option 2: I'll tell you when other people say what they're doing first
votes: 2
Option 3: Competition? There's a board game competition!?
votes: 1
Option 4: I've been too busy coding my entry to write about it.
votes: 3
Option 5: I'm not entering
votes: 11
Option 6: Haven't gotten around to it, but will put my answer below
votes: 3
It occurred to me that no-one's sharing which game they're making for the competition, so I thought I'd post a poll to find out why.
I'll start off - I'm doing a "Guess Who?" version.
"Guess Who" sounds interesting. Not sure which I'll do yet as I'm still researching.
So far on my choice list I have Snakes & Ladders, Pictionary and Snap.
Still trying to decide which one to do.....i am thinking that Guess who might be off of the agenda though :)
was thinking of doing Mastermind
Ok I have decided. I am going to do a version of operation with a couple of added challenges. Should be fun to code :)
FutreCow - I'm doing Guess Who? too!
I've created a custom avatar creator, which should have billions of possible combinations so that you never see the exact same face twice. I've got a list for 400 names - 200 OF EACH GENDER.
I've just started adding game logic to it now that the avatar creation is nearly complete.
Gaaaaaaaa! Has everyone had the same idea as me? :rant: I've finished my face/character designer and am up to the game itself. The faces took me forever to draw which is extremely frustrating when other people have done the same thing.
:'(
Unfortunately my drawing skills won't allow billions of possible combinations (far from it!) I've generally got about 6 different possibilities for each of the facial features (6 mens hairstyles, 6 womens hairstyles, 6 beards etc) - enough for a fair bit of randomness, but certainly not billions. The names were the easy bit, I found an easy way to pull in thousands quickly but stopped at a few hundred as I figure people would generally put their own names on them anyway.
I have a few game modes planned to add some variety, plus a feature I was hoping would give my version the edge (assuming everone hadn't thought of it too... :S)
So the question now is, to forge ahead when there's already been so much work put in, or to start something new as there's not much point having lots of copies of the same game? Hmmm... Decisions, decisions...
Multiple copies of the same game will inevitably vary - I say go for it. Your extra modes may make a big difference :)
As for billions of combinations, having six of each item will create hundreds of thousands of possibilities, so that's good too :)
Go on, you know you want to - it would be shame to throw away all that you have done so far. Especially since it's a pretty good game.
Alright, you've on! I challenge your billions of combinations against my handful of faces that look like a 6 year old drew them with their hands tied behind their back and their eyes shut! =D
I just hope there's enough variety of games in the competition, it would be a shame to only have a couple of different ones (in various versions) entered.
I am looking forward to seeing your "Guess Who" to see how it differs to mine.
Very nice. I one did a "guess who" game for the gp2x, where you need 2 devices. I just copied the original images, that's why I didn't post it anywhere. But it's a lot of fun to play on long journeys. Especially when you can't loose the cards and the "rebuild new game" is just a click.
Could my included program be regarded as a valid board game ?
The idea is you click on an empty space on the board (or click on one of your own shapes to eventually expand it and affect the surrounding area)
Its losely based on an Amiga game called Atoms
[attachment deleted by admin]
The game is rather nice. Very nice idea. Though, it's not really a boardgame, is it? I mean... can you find a board game version of it?
What do others think? The gameplay is: you set a stone, add one, add two but if you ad a 4th stone to a set of 3 on a tile, the sourounding 4 neighbours get one added, and the center tile is empty, right?
Dont think there is a board game of it :)
MrTaToad - You've got about 6 weeks to get the board game version into mass production so you qualify for the competition, you might be cutting it a bit fine... =D
That'll be no problem - Parker Brothers are already on it :)
Really? If you have a source for that, it would be OK then.
Unfortunately, was only joking :)
I've not said what I'm making because I'm worried it will end up vaporware.
I'm not a coder, haven't for about 11years when I gave up on a Net Yaroze project I was wasting time on...
Will provide some updates as I go though...I'm sure somebody will recognise it eventually.
My second development tool for this...I really need to stop writing dev tools and start writing the game...hmm ::)
(http://ultraxs.com/thumb-BA2F_4AFC5205.jpg) (http://ultraxs.com/share-BA2F_4AFC5205.html)
But but but, writing devtools are so fun!
hahaha really nice tube.
now the reason I did not talk about my boardgame was that I took an extra time to figure out which game to do. I'm not the best coder, so looking for an easier game structure is a must so it doesn't become vapour.
My choice is SOLARIS (captain future). Game from the 80s.
here goes another shot, the engine is almost complete.
The interface has a dwarf fortressnes fell hehe.
It shows a lot of the internals and 75% of this info won't be available for the players, It is just a display for debbugging the engine, but I like it's rogue look...
[attachment deleted by admin]
Graphics are turning into a slog :whip:
From this...
(http://ultraxs.com/thumb-A4A0_4B047C8D.jpg) (http://ultraxs.com/share-A4A0_4B047C8D.html)
...to this...
(http://ultraxs.com/thumb-B50A_4B047C8D.jpg) (http://ultraxs.com/share-B50A_4B047C8D.html)
Yippee!
Graphics can be a slog, but yours seem to be worth the effort. Don't give up :)
Whoa, that looks cool. Reminds me of Spy vs Spy (I) on C64 ;)
Those graphics make more sense than the ascii, ;)
hey ynbniar,
nice gfx going on on those dev tools hehe, real cool, CGA rocking for me, awesome.
It somehow reminds me of a game on the way of colonel mustard card ando so on hehe!
Is my guess right? keep it up, post more!