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SGEngine Demo
SnooPI:
I don't have much time to talk about it, but it's a 3D engine for GLB based on Irrlicht and IrrKlang.
I will come back to this later.
-------------- EDIT
The Irrlicht Engine has been updated to version 1.8.5, it re-motivated me and this week I made a big update to my 3D engine.
Here is a new SGE demo.
It uses 3D sound but there might be a problem with the volume as I adjusted it with the headphones (I have to buy speakers :-[ )
It doesn't use shaders (easier to adapt for mobile).
Qedo:
very very interesting. :booze:
will there also be an android version?
SnooPI:
For the moment no, but maybe later because it seems that a version of Irrlicht for android is in development.
Even if the physics in Irrlicht is already important (especially for collisions), I will try to integrate a physics engine (ODE or Newton) and add examples.
:booze:
bigsofty:
Very smooth, looks great too! :good:
Schranz0r:
There is no code, so it's not a snippet. :)
Thats why i moved it.
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