GLBasic forum

G.A.C.K. (gaming app construction kit) => Feedback => Topic started by: Manu Segura on 2010-Aug-20

Title: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-20
Hello all,

After having a look to the program, it look like a great job and shows great potential.

IMHO, it would be a killer and great successful program if it is capable to compile to the iPhone platform, and some little cosmetic changes, to make it a little more easy looking.

Think about it, with enough upgrades you could sell it and do some good money... I would buy it and I am sure I would not be the only one for sure. Would be really successful and you have almost all the job done.

Any chances that my dreams will come true? :)

Kind regards!
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-20
Yes, I had that thought, too. And I started adapting it for the iPad. I think iPhone is not really an option because of the limited size and no buttons.
The idea would be to create games on iPad and be able to play them even on a PC/Mac then.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-20
Hi Gernot,

What i was really wanted to say is to create games on the PC, to play on iPhone. Not really to run the editor on an iPhone.  Let's say, to add iPhone as a "compilable" platform.

There are some successful shooters for the iPhone that use no buttons. Others use also buttons, but I don't like the idea of hiding a big part of the screen under my fingers.

But I love the feeling of controlling the ships with the accelerometer, some of them have nice soft and satisfying movement and an autofire option would resolve the lasting issue. (did you saw Super Laser, for example?)

Also, the iPhone would have a bigger customer scope!

Please, don't left us (and you :P) iPhone users without that piece of the cake ;)

There is always solutions...

Cheers!
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-20
Autofire sounds interesting. But then only a SEUCK player - not the editor.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-20
Maybe you can modify SEUCK to produce an .app file we could submit to Apple as a whole game? (after Xcode compiling, and all that, I know). Just what GLBasic does.

That was what I was meaning.

The world needs an iPhone Game Creator for us graphic artists but not programmers...

Because I presume you were talking about an app able to run SEUCK games? Not SEUCK producing standalone games? I am correct?

Cheers!
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-20
I'm not sure if that would be legal.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-20
Why it should be less legal than writing it completely from scratch with GLBasic?

You would be just using a different, easier tool to produce the game, but with the same result.

Maybe there is anything I am not aware of, but it should be exactly as legal or illegal (btw, why?) than the program GLBasic produces is.

Besides, I don't think you have to demonstrate which program did you used to write your app. That would not make much sense...
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-25
Oh .. my ..

I just fixed some things here and there to get an iPad port (mainly fixed button sizes, layout and some speed tweaks).
THIS SO MUCH ROCKS!!! I'll have to upload an video, soon.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
That's excellent news! Good job.

BTW, did you thought anything about the iPhone issue we talked before?

I'm waiting for an answer, considering I don't have the time (and  the knowledge) to program a real game from scratch, it's my only chance to make a game...

Even if your answer is "no", I would like to free my mind :-)

Thanks in advance, and hope we can see that video soon!

Will we be able to import graphics in any form?
Title: Re: SEUCK next step: iPhone?
Post by: Ian Price on 2010-Aug-25
Is it done yet?* ;) :P





* Very old RetroRemakes in-joke.
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-25
LOL. I don't think that importing an image is possible on iPad. It's not necessary, I think though.

I think it's the best to scale tha game x2 when running so you can use smaller sprites when drawing. Maybe I implement some hq2x scalings.

Making a standalone game would be possible. I could provide the full (GLBasic) source to the SEUCK player and you'd just had to swap the mygame.seuck file. I have no idea how to export the file, though. Per email?

I also thought about making a sort of online-shop for seuck games, that can be loaded on iPhone. That way you can download them, but how to pay? A paypal-donate button? I don't think Apple will rejoice.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
Just a quick idea, what about an "export mygame.seuck file" to the actual PC version of SEUCK and an import function of that .seuck file on GLBasic 8?

That would be doable?
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-25
Well, the problem is: How to copy the file from iPad to a PC.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
I was talking about the Windows version of SEUCK.

Anyway, there are programs able to share files between an iPhone and a pc (mycomics?).

Would the file too big to send by mail?
Title: Re: SEUCK next step: iPhone?
Post by: trucidare on 2010-Aug-25
user your webserver code and create a simple download page reachable over the iphad ip.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
If that works in both directions would be useful.

But are you going to limit the creative process only to iPad users?
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-25
No, surely not. But I'll make the iPad version something ... well... special. I have to change the sound things, though, because I can't read microphone, yet. I think a synthesizer a'la SFXR would be cool - plus, it would not require an additional file as the WAV files so far do.
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
Ok, then I'll let you work and patiently wait for the results... It looks promising :) I know it's not done yet LOL

Another idea btw, if you're able to, would be to buy games from inside the app, as if it is an extra, with seuck being some kind of games portal. Looks like a good idea?

Greetings from Spain and keep up the good work! (and keep us informed :P)
Title: Re: SEUCK next step: iPhone?
Post by: Manu Segura on 2010-Aug-25
By the way, another question...

Do you think the next SEUCK Windows version (with export or whatever) you will do, will be compatible with the current one?

In other words, can I already start with the game without having to throw away the work when the new program arrives?

SFXR... I love that tool :)
Title: Re: SEUCK next step: iPhone?
Post by: Kitty Hello on 2010-Aug-26
Yes, I won't touch the file format. I might extend it but then the new version can import old files.