Help:
how to transform a sprite (resized by the program) into a font without SAVESPRITE and LOADFONT ?
ad maiora
You have to save it after rescaling as Temp-File to load it back with LOADFONT.
Thanks Schranz0r :good: but that's what I don't want to do
Not possible so far. I'm sorry.
even interacting with Opengl?
You don't have access to the Font-Struct from "behind the scenes".
Get the new beta. It contains FONT2MEM and MEM2FONT commands.
Thank you Gernot :good: