I never used to have problems prior to 7.230, but now I'm finding I'll be intermittantly running my code in debug and get a "program has done something unexpected and needs to close" type error.
The last one just corrupted my gbap file (it's looking for all my files in "d:\game projects" rather than "d:\game projects\battleship" and as a result can't find any files).
It's not frequent enough to pinpoint an exact problem so far, but I'll be interested to hear if anyone else is having issues.
uh-oh. If you can find something to reproduce, I'd be very happy.
Will do Gernot! Just to be clear, it's the GLBasic editor that gets the error rather than a spawned .exe
I'll pay more attention to how I trigger it next time it happens.
It just happened again on a different computer.
How I produced it : I had the game running in debug mode. I went to the debug menu and selected pause (as the key combination doesn't work). I then clicked into the source code and went to type and it crashed.
Error : GLBasic has encountered a problem and needs to close. We are sorry for the inconvenience.
"Data this error report contains"
AppName: editore.exe AppVer: 2010.8.0.0 ModName: msvcr80.dll
ModVer: 8.0.50727.4053 Offset: 00008aa0
Technical details (if they help) from the program that sends the crash details to Microsoft are attached.
I'll update this post if I can consistently crash the IDE/compiler.
Hmmm... Unfortunately the steps above aren't enough to crash it consistently. Sorry!
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It appears to be an intermittent fault when editing my code with a debug version of it paused in the background.
As I was noticing the crash when I'd try to edit after pausing my program, I used the following steps to try to see if I could reproduce it consistently. Doing this I could get it to crash reasonably consistently (but not 100%)
1) Open ide
2) Open my project from list of recent projects (I've previously debug turned on and selected a console app - it's not a console app but having the small console window to find the bug makes life easier)
3) F5 (program compiles and runs). Let run for a few seconds
4) Click on titlebar of IDE
5) Compiler menu -> debug -> pause
6) Wait for it to pause (couple of seconds)
7) click somewhere in the source file opened and type a letter
8 ) If this doesn't crash, delete the letter typed and go back to step (3)
Reasonably consistently I find it will crash about the 7th time I do steps 3-7. I think that it's more to do with where the program is up to when I pause it rather than the amount of times I follow the procedure. I was just editing for about 10 minutes (with a debug version of my code paused in the background) before it crashed. O_O
If I can find out anything else I'll update the post again.
So sorry, it doesn't crash for me. :(
Maybe you can record a video of what you do and send me the project?
I can if you like, but at this point I think it would take too much of your time to track down. It's not consistent enough with failing to make it easy to find (and being a bug it will probably stop the minute you start looking at it ;/ ). I'll keep trying to get a consistent failure.
If someone else starts having the problem maybe they'll be able to reproduce it a lot more consistently than I currently can.
Thanks as always Gernot!