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Topics - erico

#141
So there seems to be a compo about to happen here:

http://lpc.opengameart.org/content/lpc-about

I thought this would be nice for the many great coders and artists we have here!
What do you guys think?
#142
Off Topic / Moebius
2012-Mar-12
Moebius (Jean Giraud) died yesterday...this is sooo sad, love his work :'(
#143
Off Topic / ubuntu 10.11
2012-Feb-26
Is it possible to connect ubuntu 10.11 to a win 7 ad hoc?
I have tried million configs, there is no help on internet (by google) and it is a very frustrating thing.
Anyone knows how?

Damn I always put faith on linux...keep trying it every 5 years...to no good.
Always bad things all around :(

At least this last build got sound and most of the things going.
 
#144
Off Topic / Rogue Survivor
2012-Feb-13
Oh well
whathehell... :P

I love the zombie apocalypse theme in games and we seem to have a bunch going.
I have to recommend rogue survivor here:

http://roguesurvivor.blogspot.com/

It has been updated (finally!) to alpha 8 and the VTG mode of game is just what I so prayed for.
It is a roguelike game, kind of like powder but so special on the theme.
I wish you guys some fun with it. It is wondeful :good:
#145
Are we under attack or something?
It is like the forum is strange and so does glbasic site...now with a SOPA kind of thing?

Man to the harpoons! :rant:
#146
Off Topic / IF interpreter
2012-Jan-12
I came across this interpreter here a few days ago, thanks to them porting it to caanoo:

http://instead.syscall.ru/
http://code.google.com/p/instead/

Second link to the google code part, it has english docs there as everything else is russian.
I advise those who are experimenting with it to give it a go and play Return of the Quantum Cat.

It´s great! I have been playing a bit of it these days before bed, really oldschool stuff.

As for the engine itself, I haven´t tried yet, but by the feel of quantum cat, this is competent as a hyper text IF with some image abilities.

Its ports for different machines is also great.

A game on the style of quantum cat interests me most, It dosen´t feel hard to code it in GLBasic.
#147
Since I plan to have my first game going on the pandora too and may also take the opportunity to debut it there, I thought to give them some help and attempt a splash screen for the compo.

Time is a little short, but I guess I can spare a couple days and use it to warm my hands up for the year...

The idea is to have a pandora carbon frozen just like han solo, it seems to me it matches the theme (rebirth).
If this ever gets completed, it will be in the next few days.

But I have some base tests going.
I would like to share with you guys as you have harder criticism and we all know each other a bit ;)

...just some testing of the models so far, pandora is still hard to read on those images.

[attachment deleted by admin]
#149
Off Topic / ascii shooter
2011-Nov-22
If we were still to be running COCOs to these days and no new computer...
I probably would be doing things like this.

For me it´s the best thing I have seen for a while...

http://indiegames.com/2011/11/freeware_game_pick_altcode_fra.html#more
#150
I have a tough time dealing work and coding all together(+life).
I´m an amateur coder...I´m essentially structuralist and am very found of expressionism.

All things considered, I try to document it and modulize it the best I can, I also try to be very methodic.
If I start over a deeper coding project, some 5 days away from it is enough to ruin my understanding of it at all... :(

Lately I started on simpler stuff so to manage it done. Going good so far...
I would sincerely like to know your thoughts on this, as it seems most of you have jobs and get coding going a lot deeper then I could possibly understand.
How do you pull the rabbit of the hat?
#151
Hi all,
game is coming along great, all basics are in there.

But one strange thing, I started the project and did not setup caanoo on the project settings.
Later, after compiling multiplatform, it didn´t get recognized as a working app.

I changed project settings and nothing happened, I used the clean project button but nothing.
In fact, if I clean all the code it still does not go through.

Coping this code and media over one of my caanoo´s test projects, and them it all goes fine.
Am I doing something wrong here?

Also, the Media folder does not go through in any cases, have to copy it manually, but no problem.

While on the original project (set to win32) I did an osx x86 build and it worked on my hackintosh osx 10.65, but it didn´t on a friend´s 10.58 all intel with a nice gfx card. Is he missing something?

#152
Off Topic / domain + server
2011-Nov-04
I would like to buy a domain to put up an indie studio and probably some hosting space...
I can get a .br domain around here, but I wish for something more international, like a simple .net one.

what are your experiences on that?
#153
Hi everyone,

I have been messing with compiling for the caanoo and ran into a few problems.
As I run the code on it, the image is somehow buggie and I can´t actually read the buttons, things go quite slow too.

If anyone has a hint, I might be doing something awkward... :(
I´m running latest firmware too.

Here is the code:
Code (glbasic) Select
// --------------------------------- //
// Project: CAANOOTEST
// Start: Tuesday, November 01, 2011
// IDE Version: 10.118


// LOADINGS
SETCURRENTDIR("Media")

LOADFONT "smalfont.png",1
LOADSPRITE "SCR_TEST.png",0

SETFONT 1
SETSCREEN 320,240,1

// VARIABLES
GLOBAL x,y,r,z
z=1

GLOBAL x1,y1,z1,x2,y2,z2
GLOBAL rx1,ry1,rz1,rx2,ry2,rz2

GLOBAL b1,b2,b1$,b2$
b1$="off"
b2$="off"
GLOBAL t,tf1,tf2

CLEARSCREEN RGB(255,255,255)


// MAINLOOP
WHILE TRUE

// GET JOYS
x1=GETJOYX(0)
y1=GETJOYY(0)
z1=GETJOYZ(0)

rx1=GETJOYRX(0)
ry1=GETJOYRY(0)
rz1=GETJOYRZ(0)

FOR t=0 TO 15
b1=GETJOYBUTTON(0,t)
IF b1=128
tf1=t
b1$="ON"
BREAK
ELSE
b1$="off"
ENDIF
NEXT

x2=GETJOYX(1)
y2=GETJOYY(1)
z2=GETJOYZ(1)

rx2=GETJOYRX(1)
ry2=GETJOYRY(1)
rz2=GETJOYRZ(1)

FOR t=0 TO 15
b2=GETJOYBUTTON(1,t)
IF b2=128
tf2=t
b2$="ON"
BREAK
ELSE
b2$="off"
ENDIF
NEXT


// DRAW SPRITE
SMOOTHSHADING FALSE
// ALPHAMODE -1
ROTOZOOMSPRITE 0,x,y,r,z


// CONTROL SPRITE
x=x+x1*6
y=y+y1*6
IF z1>0.2 OR z1<-0.2
z=z+z1/10
ENDIF
IF rz1>0.05 OR rz1<-0.05
r=r+rz1*5
ENDIF

// GRAVITY
IF x>0 THEN x=x-1
IF x<0 THEN x=x+1
IF y>0 THEN y=y-1
IF y<0 THEN y=y+1
IF z>1.10 THEN z=z-0.02
IF z<0.90 THEN z=z+0.02
IF r>1.1 THEN r=r-0.5
IF r<0.9 THEN r=r+0.5

// TRANSFORM LIMITS
IF x>160 THEN x=160
IF x<-160 THEN x=-160
IF y>120 THEN y=120
IF y<-120 THEN y=-120
IF z>3 THEN z=3
IF z<-3 THEN z=-3
IF r>360 THEN r=360
IF r<-360 THEN r=-360


// PRINT INFO
PRINT "TEST-CAANOO CONTROLS",0,5

PRINT "JOY 1",0,20
PRINT "BUTTON "+tf1+" "+b1$,160,20
PRINT " X "+FORMAT$(3,2,x1),0,30
PRINT " Y "+FORMAT$(3,2,y1),0,40
PRINT " Z "+FORMAT$(3,2,z1),0,50
PRINT "rX "+FORMAT$(3,2,rx1),0,60
PRINT "rY "+FORMAT$(3,2,ry1),0,70
PRINT "rZ "+FORMAT$(3,2,rz1),0,80

PRINT "JOY 2",0,150
PRINT "BUTTON "+tf2+" "+b2$,160,210
PRINT " X "+FORMAT$(3,2,x2),0,160
PRINT " Y "+FORMAT$(3,2,y2),0,170
PRINT " Z "+FORMAT$(3,2,z2),0,180
PRINT "rX "+FORMAT$(3,2,rx2),0,190
PRINT "rY "+FORMAT$(3,2,ry2),0,200
PRINT "rZ "+FORMAT$(3,2,rz2),0,210


SHOWSCREEN
WEND


I´m also adding zip files with the pc and caanoo compiled versions.
It works perfectly on PC, I´m using a logitech dual shock.

The program is suppose to show joy 0 and 1 and buttons pressed.
With joy 0 you can move the image around with the left analog control, with the right one you get zoom and rotation.

After running it I also get this error log on caanoo:
Code (glbasic) Select
Start new log...
debug works at all
preplic
lic done
timer
rbow
rbow init
SDL_init video
SDL_GetVideoInfo = 320x240 @ 24 bpp
Setting video mode: 320x240x16 fl=40000000
SDL_SetVideoMode seems to be 1
mempool
setdrawbuf
close screen done
get screen ptr
get accurate timer - 1st call
flip - 1st call
init fbo
can't use framebuffer object
2D VP
OGRB init [OK]
Cptn
Network
Input
Window mode
Create DXin
caanoo sensor init
caanoo sensor initalized
reptr
getexe
cd
set cdir to: /mnt/sd/apps/CAANOOTEST.app
exepath=curdir= /mnt/sd/apps/CAANOOTEST.app
Init Finalized
set cdir to: Media
Shut down GLB
glb is shut down
setdrawbuf
free cbuffer
free zbuffer
close screen done


I hope it is just me and my amateur code... :'(

[attachment deleted by admin]
#154
Off Topic / voxatron out
2011-Oct-31
it seems voxatron is out as a pay what you want get the alpha and the updates kind of stuff for a couple weeks...
http://www.lexaloffle.com/voxatron.php

I have been following this for quite a while, and will meditate, and probably get it later.
the following video helped a lot:

http://www.youtube.com/watch?v=EKdRri5jSMs

thought to let you guys know, but I guess everyone here will step into this news in a few days.
#155
Off Topic / musicians..
2011-Oct-20
most of the people around here knows this and probably a bit more..
but anyways...
http://www.youtube.com/watch?v=5SaFTm2bcac

beware it´s a 20 minutes doc, really hardcore stuff.
#156
Off Topic / piracy
2011-Sep-15
I always had this opinion here:

http://indiegames.com/2011/09/indie_dev_releases_pirated_ver.html#comments

this looks like the first company who openly talks about it.
what do yout think?
#157
Off Topic / populous?
2011-Sep-08
Like if I wasen´t tired already of posting offtopic things  :puke:

but I just can´t help sharing things I guess could be good to some.
So, being a fan of populous and so on and never ever stumbling into something similar, I just saw this:
http://mlmgamedev.tumblr.com/

you can play a test here:
http://dev.electrolyte.co.uk/flash/pop/yiro9384j01/

it almost got me weeping...

ok, I promise next time I post it is actually glbasic related or something about my games going on with it ;)
#158
Off Topic / splashtop
2011-Sep-04
I have seem a few people using this remote-desktop-app to run lightwave from their sofa.
it seemed reeeeaally interesting to me, almost like a cintiq but a lot cheaper. :O

what do you guys think about it?

http://www.splashtop.com/

I will try it out as I get hands on an ipad2 soon...but it also seems to work from phones and android things.

original info here:
http://www.newtek.com/forums/showthread.php?t=120073
as well as some workaround to shortcuts through scripts.
#159
Announcements / Indie City
2011-Aug-03
It seems indie city is open for developers now... :)
http://developers.indiecity.com/

I think I like this idea, and I bet most of the people here that already have some games going on mobiles only can benefit from this releasing a mac/linux/pc version or the android/other plataforms except apple versions.

I seems to be gaining momentum on the jornalism side of things, so being there will probably market your company, specially on the launch in a few weeks.

I really like it, go check out, what do you guys think of it?

They may also have a system for highscore achivements of themselves and bla bla, could be a good substitute to game center or the likes...
#160
Off Topic / 3d
2011-Aug-01
Do we get this 3d next update?? :nw:
http://www.youtube.com/watch?v=fAsg_xNzhcQ&NR=1