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Main forum => GLBasic - en => Topic started by: ampos on 2011-Sep-05

Title: Google Ads on Android: anyone?
Post by: ampos on 2011-Sep-05
http://code.google.com/mobile/afma_ads/docs/android/

It could be great...
Title: Re: Google Ads on Android: anyone?
Post by: ampos on 2011-Sep-05
I have just notices that google has something called "google ads" and "google admob" and I have no idea about the difference...

http://code.google.com/mobile/ads/docs/android/fundamentals.html
Title: Re: Google Ads on Android: anyone?
Post by: ampos on 2011-Sep-15
no one?  :'(
Title: Re: Google Ads on Android: anyone?
Post by: clx on 2011-Oct-31
+1 - Also interested in this.

Is there any way of implementing these android ad services? Leadbolt, airpush, admob.. there are several options.

Can this be added by anyone via a library or does the developer of glbasic have to add it?

thanks
Title: Re: Google Ads on Android: anyone?
Post by: sionco on 2012-Feb-21
I'd also be interested,  if anyone wants I can download the admob or leadbolt sdks, as I have created aps in other languages that use them.
Title: Re: Google Ads on Android: anyone?
Post by: mentalthink on 2012-Feb-21
+1
Title: Re: Google Ads on Android: anyone?
Post by: dreamerman on 2012-Feb-23
There are two basic issues with in-app ads. Maybe there are some methods to show webview/browser window with ad but it requires to wrote some crazy code in c++. Ads system could be made in pure GLB but app need to display animated gif-s correctly (some ads are normal banners but other include animations), so someone need to wrote gif to sprite loader or something like this.
Secondly, when app sends request for new ad it also passes 'User Agent' string as parameter, and it should be at least similar to 'user agent' that will be passed by browser used to open ad link, of course there are also other parameters but they are not a problem. This problem can be bypassed with for example build in ua strings for particular platform.
On other hand probably all banner/text based ad request are simple get/post request that could be done in glb, so main problem is gif loading, at least for me.
Title: Re: Google Ads on Android: anyone?
Post by: spacefractal on 2012-Feb-24
the  way its would been cool to possible to have a html gadget on the screen. then most of this kind of issues would automatic been fixed. Yes its would not work on all devices, so property some inlines for those who can.
Title: Re: Google Ads on Android: anyone?
Post by: sionco on 2012-Feb-28
I´ve never seen an animated ad from leadbolt, so could be possible.
anway, is there anyway to import an android project into eclipse? as it could be maybe easierly done from there?