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Messages - Hatonastick

#46
Quote from: erico on 2012-Jul-02
It feels like I know a lot less then before.
Mate I feel like that every morning when I get out of bed.   :S
#47
Sorry my claiming it was telling me I was colour blind was a joke of course.  :nana:
#48
There's a rather large time difference between Marmor and myself which means that 7pm his time is roughly 3am my time (I'm GMT +9:30 Adelaide, South Australia), and as I'm only really available possibly Friday nights and weekends, can someone else please help?  I'm withdrawing my offer.  Sorry...
#49
I have a Toshiba Thrive Tablet (Android 3.2), ZTE Tablet (2.2) and Samsung Galaxy Mini (2.3.4).  I may even have time for a chat if you need it. :)
#50
Quote from: okee on 2012-Jul-01
QuoteI remember signing up with them some time ago.  Problem is I can't remember (nor can I get from their website any insight into) why I signed up in the first place.  Did it originally have something to do with Netbooks?  I'm guessing that's what the new Ultrabooks are an upgrade of.  I really haven't bothered to keep up to date on technology.

I'd say it was because of the Netbook, a lot of us signed up at the time.
I wasn't active on their site at all but 2-3 weeks ago i got an offer of a free ultrabook
I submitted the details of my game and they said they'd review it and let me know nearer
the release time, they're basically looking for apps that make use of the ultrabook technology
which is similar to a tablet i.e. touch, multitouch, accelerometer etc
I get those emails too but have a bad habit of deleting them without reading them.  In any case I don't really have anything to show them so I wouldn't be considered. :)  Hope you get one though!
#52
I remember signing up with them some time ago.  Problem is I can't remember (nor can I get from their website any insight into) why I signed up in the first place.  Did it originally have something to do with Netbooks?  I'm guessing that's what the new Ultrabooks are an upgrade of.  I really haven't bothered to keep up to date on technology. :)
#53
Saving to and reading from an external file isn't going to suit me at all, and yet I really would like to use generated sound from SFXR in my game.  I really need to be able to write to and play from RAM...

"The genious about SFXR is, that you can store the sound files for your game now in a simple string. I use that for SEUCK on the iPad. That way I have _one_ file for the whole project."
This sounds interesting but still requires that the SXFR engine interprets the string and saves output to a WAVE file which is then read in and played using PLAYSOUND, right?

Ah well if I want it bad enough I guess I'll have to figure out how to do this myself (_if_ I can). :)
#54
I had a feeling Blades of Thunder was a little too familiar sounding.  ::)
#55
Blades of Thunder?  Whirligigs of War?  Corkscrewing Blades of Carnage? =D

Seriously though I love air combat simulators/games, although my favourite period would be WWI by a long shot I'm hoping to being able to play this one day.

PS I used to play Thunder Blade at the arcade.  At the time I thought they were fun.  Wonder if they still would be.  Not all arcade games that I have fond memories of have stood the test of time.  Anyway mostly what was cool about that game was the semi-cockpit style cabinet.
#56
Quote from: erico on 2012-Jun-30
Altough I managed to find this one game, the other never ending problem(story) is about motivation.
If I can start it today, work on it everyday till it ends, I can pretty much do it.
If I have to stop to do menial things, like working for money, pay bills, etc, then this time-break really push me down.
This.  Seriously.  Same issue here mate.  My life is pretty chaotic as we are involved in helping a lot of needy (in many ways) people so there's always something going on.  So often I find that I start out well while I can keep concentrated on it, but as soon as something happens it drifts away into the distance again -- sometimes for months on end thanks to procrastination.  The only programming projects I have ever started and finished were ones that I was able to do from start to finish without anything happening inbetween.  Problem seems to be (at least in my case) the older you get, the harder it becomes to find such distraction-free time. :)

I hope you manage to get your "game that you want" done!

Edit: Wanted to see how 3D went on the device and tried the Shadow demo that comes with GLB.  Causes weirdness though.  The textured donut seems to display the shadow ok for the most part (if you rotate to a certain angle theres two of the red lines instead of one), but there's no moving shadow on the wall and for some reason the sphere lightsource is now a square.  As I said -- weird.  Only thing I can think of is maybe something is messed up because of whatever screen resolution I chose at compile time.  Either that or maybe the difference is related to the fact that this is running Android 3.2 as opposed to 2.2.

Going to look into this tomorrow.  At this point in time I'm seriously considering uninstall Android SDK completely and reinstalling it.  There's still some weirdness with it since I had trouble trying to update it today.
#57
I recently bought a Toshiba Thrive 7" as I wanted something easier to lug about than my Netbook but which would allow me to do some of the same things -- including Google Docs (now known as Google Drive) as that's where I do all my word processing these days.  So I bought one of these as it was on special.  Nothing amazing, but a half decent Android tablet if you can get it cheap enough.  Certainly a massive upgrade from my clunky old ZTE tablet.  Anyway it got me interested in developing for Android again, but this time around I'd be doing it for me rather than some ethereal idea that I'd come up with some great game and make a fortune -- which quite frankly just led to my becoming disillusioned and doing easier things like play games (SWTOR Im looking at you) rather than make them.

So far hasn't been too hard to get connected to GLB.  Hardest bits were realising that I needed a cable that somehow got left out of the box (not uncommon with this model apparently according to a quick search on Google) -- thankfully I had a spare.  Then I had to get around Window 7's weird file lock situation that seems to happen sometimes even if you have UAC turned off.  Ended up having to update Android SDK in safe mode can you believe.  Then I had to track down working ADB drivers for the device.  For future reference should anyone else pick one of these up get them from: http://www.thriveforums.org/forum/toshiba-thrive-development/4466-drivers-usb-adb-driver-installation-package.html

Just tested an old build of my never-finished-despite-being-years-old Time Pilot wannabe and it ran at a rock solid 60FPS.  Might be the Nvidia Tegra which my old ZTE definitely did not have.

So now that I'm 40, which supposedly means I'm older and wiser (HAHAHAHAHA!), I need to do something that excites the little grey cells before it all turns into mush.  =D
#58
The way I'd have done it (although it's probably not the most efficient way -- and might not even be possible as it's been ages since I coded anything) is this:

1) Create two work screens.
2) Colour work screen 1 black.
3) Draw all of my light sources on work screen 1. eg. white circles.  Use of various drawmodes might be required to blend light sources together if you are using gradients rather than just plain white.
4) Draw all my game graphics on work screen 2.
5) Alpha work screen 1 over work screen 2.
6) Display work screen 2.
7) Repeat.

This method, if it is possible in GLB, has some obvious drawbacks (and is a bit of a brute force approach rather than an intelligent one) but it would allow you to blend light sources.
#59
I'd play a remake of that. :)
#60
Glad to hear it, although I must admit that bar idea sounds like fun.  Welcome back.  :good:

Oddly enough I was going to post a thread of my own along these lines, but there's probably not a lot of point in my case -- theres only so many times you can wander off then back again before people get sick of reading them.  =D