Suggestion - add icon to Project options

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PeeJay

I don't know how feasible this is, but it would be handy if you could add an icon that the compiled code would use, rather than the default icon (saves messing around with ResourceHacker!)
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Ian Price

I agree. PlayBasic is the only package I've used that did that from the get-go. Even BlitxMax doesn't do that. It can't be that hard to integrate, can it?
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PeeJay

It doesn't out of the box, but I know that the external IDE, BLIDE, let's you add an icon before compiling. It might be trickier for Gernot, though, as I'm not sure how it would work with multi platform compatibility
www.peejays-remakes.co.uk
For games, remakes, and GL Basic Tutorials
Artificial Intelligence is no match for Natural Stupidity

Kitty Hello